| a | triplex | |
| b | triplex | |
| c | triplex | |
| norm2() | triplex | |
| normalize() | triplex | |
| operator *(float) | triplex | |
| operator+(triplex &) | triplex | |
| operator-(triplex &) | triplex | |
| operator/(float) | triplex | |
| operator=(const triplex &) | triplex | |
| rotateX(float) | triplex | |
| rotateY(float) | triplex | |
| rotateZ(float) | triplex | |
| scalar(triplex &) | triplex | |
| square() | triplex | |
| triplex() | triplex | |
| triplex(float, float, float) | triplex | |
| triplex(const triplex &) | triplex |
1.4.6-NO