getVictoriousColor() const =0 | AbstractGame | [pure virtual] |
isDraw() const =0 | AbstractGame | [pure virtual] |
isVictory() const =0 | AbstractGame | [pure virtual] |
loadHistory(const std::string &fileName)=0 | AbstractGame | [pure virtual] |
play()=0 | AbstractGame | [pure virtual] |
saveHistory(const std::string &fileName)=0 | AbstractGame | [pure virtual] |
~AbstractGame() (defined in AbstractGame) | AbstractGame | [inline, virtual] |