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Rendering in 3D

Classes that provide support for rendering in 3D.

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Rendering in 3D

  • QGenericMatrix: The QGenericMatrix class is a template class that represents a NxM transformation matrix with N columns and M rows.

  • QMatrix4x4: The QMatrix4x4 class represents a 4x4 transformation matrix in 3D space.

  • QOpenGLBuffer: The QOpenGLBuffer class provides functions for creating and managing OpenGL buffer objects.

  • QOpenGLDebugLogger: The QOpenGLDebugLogger enables logging of OpenGL debugging messages.

  • QOpenGLDebugMessage: The QOpenGLDebugMessage class wraps an OpenGL debug message.

  • QOpenGLExtraFunctions: The QOpenGLExtraFunctions class provides cross-platform access to the OpenGL ES 3.0, 3.1 and 3.2 API.

  • QOpenGLFramebufferObject: The QOpenGLFramebufferObject class encapsulates an OpenGL framebuffer object.

  • QOpenGLFramebufferObjectFormat: The QOpenGLFramebufferObjectFormat class specifies the format of an OpenGL framebuffer object.

  • QOpenGLFunctions: The QOpenGLFunctions class provides cross-platform access to the OpenGL ES 2.0 API.

  • QOpenGLPaintDevice: The QOpenGLPaintDevice class enables painting to an OpenGL context using QPainter.

  • QOpenGLShader: The QOpenGLShader class allows OpenGL shaders to be compiled.

  • QOpenGLShaderProgram: The QOpenGLShaderProgram class allows OpenGL shader programs to be linked and used.

  • QOpenGLTextureBlitter: The QOpenGLTextureBlitter class provides a convenient way to draw textured quads via OpenGL.

  • QOpenGLTimeMonitor: The QOpenGLTimeMonitor class wraps a sequence of OpenGL timer query objects.

  • QOpenGLTimerQuery: The QOpenGLTimerQuery class wraps an OpenGL timer query object.

  • QOpenGLVertexArrayObject: The QOpenGLVertexArrayObject class wraps an OpenGL Vertex Array Object.

  • QOpenGLVertexArrayObject::Binder: The QOpenGLVertexArrayObject::Binder class is a convenience class to help with the binding and releasing of OpenGL Vertex Array Objects.

  • QQuaternion: The QQuaternion class represents a quaternion consisting of a vector and scalar.

  • QVector2D: The QVector2D class represents a vector or vertex in 2D space.

  • QVector3D: The QVector3D class represents a vector or vertex in 3D space.

  • QVector4D: The QVector4D class represents a vector or vertex in 4D space.

  • QVulkanDeviceFunctions: The QVulkanDeviceFunctions class provides cross-platform access to the device level core Vulkan 1.0 API.

  • QVulkanFunctions: The QVulkanFunctions class provides cross-platform access to the instance level core Vulkan 1.0 API.

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