Qt 3D: PBR Materials QML Example▲
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** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB).
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import
QtQuick 2.1
import
Qt3D.Core 2.0
import
Qt3D.Render 2.9
import
Qt3D.Input 2.0
import
Qt3D.Extras 2.9
Entity {
id
:
root
objectName
:
"root"
// Use the renderer configuration specified in ForwardRenderer.qml
// and render from the mainCamera
components
:
[
RenderSettings {
activeFrameGraph
:
ForwardRenderer {
camera
:
mainCamera
}
}
,
// Event Source will be set by the Qt3DQuickWindow
InputSettings {
}
]
BasicCamera {
id
:
mainCamera
position
:
Qt.vector3d( -
5.17253, 2.95727, 6.65948 )
viewCenter
:
Qt.vector3d( 6.73978, -
2.50545, -
10.6525 )
}
FirstPersonCameraController {
camera
:
mainCamera }
Lights {
}
Entity {
components
:
[
PointLight {
enabled
:
parent.enabled
color
:
"black"
intensity
:
0
}
,
EnvironmentLight {
enabled
:
parent.enabled
irradiance
:
TextureLoader {
source
:
"assets/cubemaps/default/default_irradiance.dds"
wrapMode
{
x
:
WrapMode.ClampToEdge
y
:
WrapMode.ClampToEdge
}
generateMipMaps
:
false
}
specular
:
TextureLoader {
source
:
"assets/cubemaps/default/default_specular.dds"
wrapMode
{
x
:
WrapMode.ClampToEdge
y
:
WrapMode.ClampToEdge
}
generateMipMaps
:
false
}
}
]
}
Entity {
id
:
floor
components
:
[
Mesh {
source
:
"assets/obj/plane-10x10.obj"
}
,
TexturedMetalRoughMaterial {
baseColor
:
TextureLoader {
source
:
"assets/textures/ceramic_small_diamond/ceramic_small_diamond_basecolor.png"
format
:
Texture.SRGB8_Alpha8
generateMipMaps
:
true
}
metalness
:
TextureLoader {
source
:
"assets/textures/ceramic_small_diamond/ceramic_small_diamond_metallic.png"
; generateMipMaps
:
true
}
roughness
:
TextureLoader {
source
:
"assets/textures/ceramic_small_diamond/ceramic_small_diamond_roughness.png"
; generateMipMaps
:
true
}
normal
:
TextureLoader {
source
:
"assets/textures/ceramic_small_diamond/ceramic_small_diamond_normal.png"
; generateMipMaps
:
true
}
ambientOcclusion
:
TextureLoader {
source
:
"assets/textures/ceramic_small_diamond/ceramic_small_diamond_ambient_occlusion.png"
}
}
]
}
TrefoilKnot {
id
:
trefoilKnot
y
:
1.5
z
:
-
2
scale
:
0.2
ParallelAnimation
{
loops
:
Animation.Infinite
running
:
true
NumberAnimation
{
target
:
trefoilKnot
property
:
"theta"
from
:
0
; to
:
360
duration
:
5000
}
NumberAnimation
{
target
:
trefoilKnot
property
:
"phi"
from
:
0
; to
:
360
duration
:
5000
}
}
}
Mesh {
id
:
matSphere
source
:
"assets/obj/material-sphere.obj"
}
Entity {
id
:
sphere1
components
:
[
matSphere1Transform,
matSphere,
matSphere1Material
]
Transform
{
id
:
matSphere1Transform
translation
:
Qt.vector3d(-
3
, 0
, 0
)
rotationY
:
-
90
}
TexturedMetalRoughMaterial {
id
:
matSphere1Material
baseColor
:
TextureLoader {
source
:
"assets/textures/aluminium_random_brushed/aluminium_random_brushed_basecolor.png"
format
:
Texture.SRGB8_Alpha8
generateMipMaps
:
true
}
metalness
:
TextureLoader {
source
:
"assets/textures/aluminium_random_brushed/aluminium_random_brushed_metallic.png"
; generateMipMaps
:
true
}
roughness
:
TextureLoader {
source
:
"assets/textures/aluminium_random_brushed/aluminium_random_brushed_roughness.png"
; generateMipMaps
:
true
}
normal
:
TextureLoader {
source
:
"assets/textures/aluminium_random_brushed/aluminium_random_brushed_normal.png"
; generateMipMaps
:
true
}
ambientOcclusion
:
TextureLoader {
source
:
"assets/textures/no-ao.png"
}
}
}
Entity {
id
:
sphere2
components
:
[
matSphere2Transform,
matSphere,
matSphere2Material
]
Transform
{
id
:
matSphere2Transform
translation
:
Qt.vector3d(-
1.5, 0
, 0
)
rotationY
:
-
90
}
TexturedMetalRoughMaterial {
id
:
matSphere2Material
baseColor
:
TextureLoader {
source
:
"assets/textures/american_walnut_crown_cut/american_walnut_crown_cut_basecolor.png"
format
:
Texture.SRGB8_Alpha8
generateMipMaps
:
true
}
metalness
:
TextureLoader {
source
:
"assets/textures/american_walnut_crown_cut/american_walnut_crown_cut_metallic.png"
; generateMipMaps
:
true
}
roughness
:
TextureLoader {
source
:
"assets/textures/american_walnut_crown_cut/american_walnut_crown_cut_roughness.png"
; generateMipMaps
:
true
}
normal
:
TextureLoader {
source
:
"assets/textures/american_walnut_crown_cut/american_walnut_crown_cut_normal.png"
; generateMipMaps
:
true
}
ambientOcclusion
:
TextureLoader {
source
:
"assets/textures/no-ao.png"
}
}
}
Entity {
id
:
sphere3
components
:
[
matSphere3Transform,
matSphere,
matSphere3Material
]
Transform
{
id
:
matSphere3Transform
translation
:
Qt.vector3d(0
, 0
, 0
)
rotationY
:
-
90
}
TexturedMetalRoughMaterial {
id
:
matSphere3Material
baseColor
:
TextureLoader {
source
:
"assets/textures/ceramic_tiles_brown_tomato/ceramic_tiles_brown_tomato_basecolor.png"
format
:
Texture.SRGB8_Alpha8
generateMipMaps
:
true
}
metalness
:
TextureLoader {
source
:
"assets/textures/ceramic_tiles_brown_tomato/ceramic_tiles_brown_tomato_metallic.png"
; generateMipMaps
:
true
}
roughness
:
TextureLoader {
source
:
"assets/textures/ceramic_tiles_brown_tomato/ceramic_tiles_brown_tomato_roughness.png"
; generateMipMaps
:
true
}
normal
:
TextureLoader {
source
:
"assets/textures/ceramic_tiles_brown_tomato/ceramic_tiles_brown_tomato_normal.png"
; generateMipMaps
:
true
}
ambientOcclusion
:
TextureLoader {
source
:
"assets/textures/no-ao.png"
}
}
}
Entity {
id
:
sphere4
components
:
[
matSphere4Transform,
matSphere,
matSphere4Material
]
Transform
{
id
:
matSphere4Transform
translation
:
Qt.vector3d(1.5, 0
, 0
)
rotationY
:
-
90
}
TexturedMetalRoughMaterial {
id
:
matSphere4Material
baseColor
:
TextureLoader {
source
:
"assets/textures/copper_brushed/copper_brushed_basecolor.png"
format
:
Texture.SRGB8_Alpha8
generateMipMaps
:
true
}
metalness
:
TextureLoader {
source
:
"assets/textures/copper_brushed/copper_brushed_metallic.png"
; generateMipMaps
:
true
}
roughness
:
TextureLoader {
source
:
"assets/textures/copper_brushed/copper_brushed_roughness.png"
; generateMipMaps
:
true
}
normal
:
TextureLoader {
source
:
"assets/textures/copper_brushed/copper_brushed_normal.png"
; generateMipMaps
:
true
}
ambientOcclusion
:
TextureLoader {
source
:
"assets/textures/no-ao.png"
}
}
}
Entity {
id
:
sphere5
components
:
[
matSphere5Transform,
matSphere,
matSphere5Material
]
Transform
{
id
:
matSphere5Transform
translation
:
Qt.vector3d(3
, 0
, 0
)
rotationY
:
-
90
}
TexturedMetalRoughMaterial {
id
:
matSphere5Material
baseColor
:
TextureLoader {
source
:
"assets/textures/gold_leaf_waste/gold_leaf_waste_basecolor.png"
format
:
Texture.SRGB8_Alpha8
generateMipMaps
:
true
}
metalness
:
TextureLoader {
source
:
"assets/textures/gold_leaf_waste/gold_leaf_waste_metallic.png"
; generateMipMaps
:
true
}
roughness
:
TextureLoader {
source
:
"assets/textures/gold_leaf_waste/gold_leaf_waste_roughness.png"
; generateMipMaps
:
true
}
normal
:
TextureLoader {
source
:
"assets/textures/gold_leaf_waste/gold_leaf_waste_normal.png"
; generateMipMaps
:
true
}
ambientOcclusion
:
TextureLoader {
source
:
"assets/textures/no-ao.png"
}
}
}
}