IdentifiantMot de passe
Loading...
Mot de passe oublié ?Je m'inscris ! (gratuit)

QComputeCommand Class

QComponent to issue work for the compute shader on GPU.

This class was introduced in Qt 5.7.

Article lu   fois.

L'auteur

Liens sociaux

Viadeo Twitter Facebook Share on Google+   

QComputeCommand Class

  • Header: QComputeCommand

  • Since: Qt 5.7

  • qmake: QT += 3drender

  • Inherited By:

  • Instantiated By: qml-computecommand.xml

  • Inherits: Qt3DCore::QComponent

Detailed Description

A Qt3DRender::QComputeCommand is used to issue work for the compute shader. The compute shader is specified in the QMaterial component of the same entity the QComputeCommand is added to. The workGroupX, workGroupY and workGroupZ properties specify the work group sizes for the compute shader invocation. Qt3DRender::QDispatchCompute node needs to be present in the FrameGraph to actually issue the commands.

If the rendering policy is set to Qt3DRender::QRenderSettings::OnDemand and there are no changes to the scene, the ComputeCommand will not be invoked repeatedly. The Qt3DRender::QRenderSettings::Always render policy must be set for the ComputeCommand to be repeatedly invoked if there are no other changes to the scene that triggers rendering a new frame.

Property Documentation

 

workGroupX : int

Specifies X workgroup size.

Access functions:

Notifier signal:

  • void workGroupXChanged()

workGroupY : int

Specifies Y workgroup size.

Access functions:

Notifier signal:

  • void workGroupYChanged()

workGroupZ : int

Specifies Z workgroup size.

Access functions:

Notifier signal:

  • void workGroupZChanged()

Member Function Documentation

 

[explicit] QComputeCommand::QComputeCommand(Qt3DCore::QNode *parent = nullptr)

The constructor creates a new Qt3DRender::QComputeCommand instance with the specified parent.

void QComputeCommand::setWorkGroupX(int workGroupX)

Sets the workgroup for the first dimension to workGroupX.

Setter function for property workGroupX.

See Also

See also workGroupX()

void QComputeCommand::setWorkGroupY(int workGroupY)

Sets the workgroup for the second dimension to workGroupY.

Setter function for property workGroupY.

See Also

See also workGroupY()

void QComputeCommand::setWorkGroupZ(int workGroupZ)

Sets the workgroup for the third dimension to workGroupZ.

Setter function for property workGroupZ.

See Also

See also workGroupZ()

Vous avez aimé ce tutoriel ? Alors partagez-le en cliquant sur les boutons suivants : Viadeo Twitter Facebook Share on Google+