Hello Vulkan Triangle Example▲
The Hello Vulkan Triangle Example builds on https://. This time a full graphics pipeline is created, including a vertex and fragment shader. This pipeline is then used to render a triangle.
The example also demonstrates multisample antialiasing. Based on the supported sample counts reported by https://() the example chooses between 8x, 4x, or no multisampling. Once configured via QVulkanWindow::setSamples(), https:// takes care of the rest: the additional multisample color buffers are created automatically, and resolving into the swapchain buffers is performed at the end of the default render pass for each frame.
Running the Example▲
To run the example from http://, open the Welcome mode and select the example from Examples. For more information, visit http://.
List of Files▲
Files:
List of Files▲
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hellovulkantriangle/hellovulkantriangle.pro
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hellovulkantriangle/hellovulkantriangle.qrc
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hellovulkantriangle/main.cpp



