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/**
**************************************************************************
**
** Copyright (C) 2017 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the examples of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** BSD License Usage
** Alternatively, you may use this file under the terms of the BSD license
** as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
** * Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** * Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in
** the documentation and/or other materials provided with the
** distribution.
** * Neither the name of The Qt Company Ltd nor the names of its
** contributors may be used to endorse or promote products derived
** from this software without specific prior written permission.
**
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
**
** $QT_END_LICENSE$
**
***************************************************************************
*/
.pragma library
function roundNumber(number, digits)
{
var multiple =
Math.pow(10
, digits);
return
Math.round(number *
multiple) /
multiple;
}
function formatTime(sec)
{
var value =
sec
var seconds =
value %
60
value /=
60
value =
(value &
gt; 1
) ? Math.round(value) : 0
var minutes =
value %
60
value /=
60
value =
(value &
gt; 1
) ? Math.round(value) : 0
var hours =
value
if
(hours &
gt; 0
) value =
hours +
"h:"
+
minutes +
"m"
else
value =
minutes +
"min"
return
value
}
function formatDistance(meters)
{
var dist =
Math.round(meters)
if
(dist &
gt; 1000
){
if
(dist &
gt; 100000
){
dist =
Math.round(dist /
1000
)
}
else
{
dist =
Math.round(dist /
100
)
dist =
dist /
10
}
dist =
dist +
" km"
}
else
{
dist =
dist +
" m"
}
return
dist
}