Spectrum Example▲
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#ifndef SPECTRUM_H
#define SPECTRUM_H
#include <qglobal.h>
#include
"utils.h"
#include
"fftreal_wrapper.h"
// For FFTLengthPowerOfTwo
//-----------------------------------------------------------------------------
// Constants
//-----------------------------------------------------------------------------
// Number of audio samples used to calculate the frequency spectrum
const
int
SpectrumLengthSamples =
PowerOfTwo&
lt;FFTLengthPowerOfTwo&
gt;::
Result;
// Number of bands in the frequency spectrum
const
int
SpectrumNumBands =
10
;
// Lower bound of first band in the spectrum
const
qreal SpectrumLowFreq =
0.0
; // Hz
// Upper band of last band in the spectrum
const
qreal SpectrumHighFreq =
1000.0
; // Hz
// Waveform window size in microseconds
const
qint64 WaveformWindowDuration =
500
*
1000
;
// Length of waveform tiles in bytes
// Ideally, these would match the QAudio*::bufferSize(), but that isn't
// available until some time after QAudio*::start() has been called, and we
// need this value in order to initialize the waveform display.
// We therefore just choose a sensible value.
const
int
WaveformTileLength =
4096
;
// Fudge factor used to calculate the spectrum bar heights
const
qreal SpectrumAnalyserMultiplier =
0.15
;
// Disable message timeout
const
int
NullMessageTimeout =
-
1
;
//-----------------------------------------------------------------------------
// Types and data structures
//-----------------------------------------------------------------------------
enum
WindowFunction {
NoWindow,
HannWindow
}
;
const
WindowFunction DefaultWindowFunction =
HannWindow;
struct
Tone
{
Tone(qreal freq =
0.0
, qreal amp =
0.0
)
:
frequency(freq), amplitude(amp)
{
}
// Start and end frequencies for swept tone generation
qreal frequency;
// Amplitude in range [0.0, 1.0]
qreal amplitude;
}
;
struct
SweptTone
{
SweptTone(qreal start =
0.0
, qreal end =
0.0
, qreal amp =
0.0
)
:
startFreq(start), endFreq(end), amplitude(amp)
{
Q_ASSERT(end &
gt;=
start); }
SweptTone(const
Tone &
amp;tone)
:
startFreq(tone.frequency), endFreq(tone.frequency), amplitude(tone.amplitude)
{
}
// Start and end frequencies for swept tone generation
qreal startFreq;
qreal endFreq;
// Amplitude in range [0.0, 1.0]
qreal amplitude;
}
;
// Handle some dependencies between macros defined in the .pro file
#ifdef DISABLE_WAVEFORM
#undef SUPERIMPOSE_PROGRESS_ON_WAVEFORM
#endif
#endif
// SPECTRUM_H