Spectrum Example▲
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*/
#include
"spectrum.h"
#include
"utils.h"
#include <QByteArray>
#include <QAudioFormat>
#include <qmath.h>
#include <qendian.h>
void
generateTone(const
SweptTone &
amp;tone, const
QAudioFormat &
amp;format, QByteArray &
amp;buffer)
{
Q_ASSERT(isPCMS16LE(format));
const
int
channelBytes =
format.sampleSize() /
8
;
const
int
sampleBytes =
format.channelCount() *
channelBytes;
int
length =
buffer.size();
const
int
numSamples =
buffer.size() /
sampleBytes;
Q_ASSERT(length %
sampleBytes ==
0
);
Q_UNUSED(sampleBytes) // suppress warning in release builds
unsigned
char
*
ptr =
reinterpret_cast
&
lt;unsigned
char
*&
gt;(buffer.data());
qreal phase =
0.0
;
const
qreal d =
2
*
M_PI /
format.sampleRate();
// We can't generate a zero-frequency sine wave
const
qreal startFreq =
tone.startFreq ? tone.startFreq : 1.0
;
// Amount by which phase increases on each sample
qreal phaseStep =
d *
startFreq;
// Amount by which phaseStep increases on each sample
// If this is non-zero, the output is a frequency-swept tone
const
qreal phaseStepStep =
d *
(tone.endFreq -
startFreq) /
numSamples;
while
(length) {
const
qreal x =
tone.amplitude *
qSin(phase);
const
qint16 value =
realToPcm(x);
for
(int
i=
0
; i&
lt;format.channelCount(); ++
i) {
qToLittleEndian&
lt;qint16&
gt;(value, ptr);
ptr +=
channelBytes;
length -=
channelBytes;
}
phase +=
phaseStep;
while
(phase &
gt; 2
*
M_PI)
phase -=
2
*
M_PI;
phaseStep +=
phaseStepStep;
}
}