QML Video Shader Effects Example▲
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// Based on http://www.geeks3d.com/20100909/shader-library-gaussian-blur-post-processing-filter-in-glsl/
import
QtQuick 2.0
Item
{
id
:
root
property
bool
divider
:
true
property
real
dividerValue
:
0.5
property
ListModel
parameters
:
ListModel
{
ListElement
{
name
:
"Radius"
value
:
0.5
}
onDataChanged
:
updateBlurSize()
}
function
updateBlurSize()
{
if
((targetHeight &
gt; 0
) &
amp;&
amp; (targetWidth &
gt; 0
))
{
verticalBlurSize =
4.0 *
parameters.get(0
).value /
targetHeight;
horizontalBlurSize =
4.0 *
parameters.get(0
).value /
targetWidth;
}
}
property
alias
targetWidth
:
verticalShader.targetWidth
property
alias
targetHeight
:
verticalShader.targetHeight
property
alias
source
:
verticalShader.source
property
alias
horizontalBlurSize
:
horizontalShader.blurSize
property
alias
verticalBlurSize
:
verticalShader.blurSize
Effect {
id
:
verticalShader
anchors.fill
:
parent
dividerValue
:
parent.dividerValue
property
real
blurSize
:
0.0
onTargetHeightChanged
: {
updateBlurSize
(
)
}
onTargetWidthChanged
: {
updateBlurSize
(
)
}
fragmentShaderFilename
:
"gaussianblur_v.fsh"
}
Effect {
id
:
horizontalShader
anchors.fill
:
parent
dividerValue
:
parent.dividerValue
property
real
blurSize
:
0.0
fragmentShaderFilename
:
"gaussianblur_h.fsh"
source
:
horizontalShaderSource
ShaderEffectSource
{
id
:
horizontalShaderSource
sourceItem
:
verticalShader
smooth
:
true
hideSource
:
true
}
}
}