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/**
**************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
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*/
#ifndef MAINWIDGET_H
#define MAINWIDGET_H
#include
"geometryengine.h"
#include <QOpenGLWidget>
#include <QOpenGLFunctions>
#include <QMatrix4x4>
#include <QQuaternion>
#include <QVector2D>
#include <QBasicTimer>
#include <QOpenGLShaderProgram>
#include <QOpenGLTexture>
class
GeometryEngine;
class
MainWidget : public
QOpenGLWidget, protected
QOpenGLFunctions
{
Q_OBJECT
public
:
explicit
MainWidget(QWidget *
parent =
0
);
~
MainWidget();
protected
:
void
mousePressEvent(QMouseEvent *
e) override
;
void
mouseReleaseEvent(QMouseEvent *
e) override
;
void
timerEvent(QTimerEvent *
e) override
;
void
initializeGL() override
;
void
resizeGL(int
w, int
h) override
;
void
paintGL() override
;
void
initShaders();
void
initTextures();
private
:
QBasicTimer timer;
QOpenGLShaderProgram program;
GeometryEngine *
geometries;
QOpenGLTexture *
texture;
QMatrix4x4 projection;
QVector2D mousePressPosition;
QVector3D rotationAxis;
qreal angularSpeed;
QQuaternion rotation;
}
;
#endif
// MAINWIDGET_H