Qt Purchasing Examples - QtHangman▲
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import
QtQuick 2.2
Item
{
PageHeader {
id
:
header
title
:
"How to Play"
}
Flickable
{
id
:
helpFlickable
anchors.top
:
header.bottom
anchors.bottom
:
parent.bottom
anchors.right
:
parent.right
anchors.left
:
parent.left
anchors.margins
:
topLevel.globalMargin
clip
:
true
contentHeight
:
helpContent.height +
(topLevel.globalMargin *
2
)
Item
{
id
:
helpContent
width
:
parent.width
height
:
contentColumn.height
Column
{
id
:
contentColumn
anchors.top
:
parent.top
anchors.right
:
parent.right
anchors.left
:
parent.left
anchors.margins
:
topLevel.globalMargin
spacing
:
topLevel.globalMargin
Text
{
height
:
contentHeight
width
:
parent.width
wrapMode
:
Text.Wrap
font.family
:
Settings.helpFontFamily
color
:
"white"
font.pixelSize
:
helpFlickable.height *
0.04
text
:
"\
Hangman is a classic word game where the objective is to
guess a given word \
before you make too many mistakes and the hangman gets hung.\n"
}
Word {
anchors.margins
:
topLevel.globalMargin
height
:
topLevel.buttonHeight
width
:
parent.width *
.8
text
:
"HANGMAN"
}
Text
{
height
:
contentHeight
width
:
parent.width
wrapMode
:
Text.Wrap
font.family
:
Settings.helpFontFamily
color
:
"white"
font.pixelSize
:
helpFlickable.height *
0.04
text
:
"\
\nYou play by guessing letters. If you guess a letter that is part of the word \
it will be shown in any locations in the word it is located. If however it is \
not part of the word, another piece will be added and the hangman will be one \
step closer to
death. \n"
}
Hangman {
height
:
width
width
:
parent.width /
2
errorCount
:
9
}
Text
{
height
:
contentHeight
width
:
parent.width
wrapMode
:
Text.Wrap
font.family
:
Settings.helpFontFamily
color
:
"white"
font.pixelSize
:
helpFlickable.height *
0.04
text
:
"\
\nVowels must be purchased, unlocked or earned to
be used. If you guess a word, \
any vowels that have not been guess already will be added to
your vowel pool."
}
ScoreItem {
anchors.margins
:
topLevel.globalMargin
height
:
topLevel.buttonHeight
}
Text
{
height
:
contentHeight
width
:
parent.width
wrapMode
:
Text.Wrap
font.family
:
Settings.helpFontFamily
color
:
"white"
font.pixelSize
:
helpFlickable.height *
0.04
text
:
"\
When you guess a word you are rewarded points. You receive a point
for
each \
consonant that was guessed as
well as
a point
for
any remaining parts
of the \
hangman. You can not do
anything with points, they just show how awesome you are.
"
}
}
}
}
}