QML Example - Dynamic Scene▲
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import
QtQuick 2.0
import
QtQuick.Particles 2.0
import
"content"
Item
{
id
:
window
property
int
activeSuns
:
0
property
int
centerOffset
:
72
height
:
480
; width
:
320
MouseArea
{
anchors.fill
:
parent
onClicked
:
window.focus =
false
;
}
//This is the message box that pops up when there's an error
Rectangle
{
id
:
dialog
opacity
:
0
anchors.centerIn
:
parent
width
:
dialogText.width +
6
; height
:
dialogText.height +
6
border.color
:
'black'
color
:
'lightsteelblue'
z
:
65535
//Arbitrary number chosen to be above all the items, including the scaled perspective ones.
function
show(str){
dialogText.
text
=
str;
dialogAnim.start
(
);
}
Text
{
id
:
dialogText
x
:
3
; y
:
3
font.pixelSize
:
14
}
SequentialAnimation
{
id
:
dialogAnim
NumberAnimation
{
target
:
dialog; property
:
"opacity"
; to
:
1
; duration
:
1000
}
PauseAnimation
{
duration
:
5000
}
NumberAnimation
{
target
:
dialog; property
:
"opacity"
; to
:
0
; duration
:
1000
}
}
}
Item
{
id
:
scene
anchors {
top
:
sky.top; bottom
:
ground.bottom; left
:
parent.left; right
:
parent.right}
z
:
10
}
// sky
Rectangle
{
id
:
sky
anchors {
left
:
parent.left; top
:
toolbox.bottom; right
:
parent.right; bottomMargin
:
-
window.centerOffset; bottom
:
parent.verticalCenter }
gradient
:
Gradient
{
GradientStop
{
id
:
gradientStopA; position
:
0.0; color
:
"#0E1533"
}
GradientStop
{
id
:
gradientStopB; position
:
1.0; color
:
"#437284"
}
}
}
// stars (when there's no sun)
ParticleSystem
{
id
:
particlesystem
anchors.fill
:
sky
ImageParticle
{
id
:
stars
source
:
"content/images/star.png"
groups
:
["stars"
]
opacity
:
.5
}
Emitter
{
id
:
starsemitter
anchors.fill
:
parent
emitRate
:
parent.width /
50
lifeSpan
:
5000
group
:
"stars"
}
}
// ground
Rectangle
{
id
:
ground
z
:
2
// just above the sun so that the sun can set behind it
anchors {
left
:
parent.left; top
:
parent.verticalCenter; topMargin
:
window.centerOffset; right
:
parent.right; bottom
:
parent.bottom }
gradient
:
Gradient
{
GradientStop
{
position
:
0.0; color
:
"ForestGreen"
}
GradientStop
{
position
:
1.0; color
:
"DarkGreen"
}
}
}
// top panel
Rectangle
{
id
:
toolbox
height
:
window.centerOffset *
2
color
:
"white"
anchors {
right
:
parent.right; top
:
parent.top; left
:
parent.left}
Column
{
anchors.centerIn
:
parent
spacing
:
8
Text
{
text
:
"Drag an item into the scene."
}
Rectangle
{
width
:
palette.width +
10
; height
:
palette.height +
10
border.color
:
"black"
Row
{
id
:
palette
anchors.centerIn
:
parent
spacing
:
8
PaletteItem {
anchors.verticalCenter
:
parent.verticalCenter
componentFile
:
"Sun.qml"
source
:
"content/images/sun.png"
image
:
"images/sun.png"
}
PaletteItem {
anchors.verticalCenter
:
parent.verticalCenter
componentFile
:
"GenericSceneItem.qml"
source
:
"content/images/moon.png"
image
:
"images/moon.png"
}
PaletteItem {
anchors.verticalCenter
:
parent.verticalCenter
componentFile
:
"PerspectiveItem.qml"
source
:
"content/images/tree_s.png"
image
:
"images/tree_s.png"
}
PaletteItem {
anchors.verticalCenter
:
parent.verticalCenter
componentFile
:
"PerspectiveItem.qml"
source
:
"content/images/rabbit_brown.png"
image
:
"images/rabbit_brown.png"
}
PaletteItem {
anchors.verticalCenter
:
parent.verticalCenter
componentFile
:
"PerspectiveItem.qml"
source
:
"content/images/rabbit_bw.png"
image
:
"images/rabbit_bw.png"
}
}
}
Text
{
text
:
"Active Suns: "
+
window.activeSuns }
}
}
//Popup toolbox down the bottom
Rectangle
{
id
:
popupToolbox
z
:
1000
width
:
parent.width
height
:
popupColumn.height +
16
color
:
"white"
property
bool
poppedUp
:
false
property
int
downY
:
window.height -
(createButton.height +
16
)
property
int
upY
:
window.height -
(popupColumn.height +
16
)
y
:
poppedUp ? upY :
downY
Behavior
on
y
{
NumberAnimation
{}}
Column
{
id
:
popupColumn
y
:
8
spacing
:
8
Row
{
height
:
createButton.height
spacing
:
8
Text
{
text
:
"Custom QML:"
; anchors.verticalCenter
:
parent.verticalCenter }
Button
{
id
:
popupButton
text
:
popupToolbox.poppedUp ? "Hide"
:
"Show"
onClicked
:
popupToolbox.poppedUp =
!
popupToolbox.poppedUp
}
Button
{
id
:
createButton
text
:
"Create"
onClicked
: {
try {
Qt.createQmlObject
(
qmlText.
text
,
scene,
'CustomObject'
);
}
catch(
err) {
dialog.show
(
'Error on line '
+
err.
qmlErrors[
0
].
lineNumber +
'
\n
'
+
err.
qmlErrors[
0
].
message);
}
}
}
}
Rectangle
{
width
:
360
; height
:
240
TextEdit
{
id
:
qmlText
anchors.fill
:
parent
; anchors.margins
:
5
readOnly
:
false
font.pixelSize
:
14
selectByMouse
:
true
wrapMode
:
TextEdit.WordWrap
text
:
"import QtQuick 2.0\nImage {\n id: smile\n x: 360 * Math.random()\n y: 40 * Math.random() \n source: 'content/images/face-smile.png'\n NumberAnimation on opacity { \n to: 0; duration: 1500\n }\n Component.onCompleted: smile.destroy(1500);\n}"
}
}
}
}
//Day state, for when a sun is added to the scene
states
:
State
{
name
:
"Day"
when
:
window.activeSuns &
gt; 0
PropertyChanges
{
target
:
gradientStopA; color
:
"DeepSkyBlue"
}
PropertyChanges
{
target
:
gradientStopB; color
:
"SkyBlue"
}
PropertyChanges
{
target
:
stars; opacity
:
0
}
}
transitions
:
Transition
{
PropertyAnimation
{
duration
:
3000
}
ColorAnimation
{
duration
:
3000
}
}
}