Qt Quick Particles Examples - Emitters▲
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import
QtQuick 2.0
import
QtQuick.Particles 2.0
Rectangle
{
id
:
root
width
:
360
height
:
540
color
:
"black"
ParticleSystem
{
id
:
particles
anchors.fill
:
parent
ImageParticle
{
id
:
smoke
system
:
particles
anchors.fill
:
parent
groups
:
["A"
, "B"
]
source
:
"qrc:///particleresources/glowdot.png"
colorVariation
:
0
color
:
"#00111111"
}
ImageParticle
{
id
:
flame
anchors.fill
:
parent
system
:
particles
groups
:
["C"
, "D"
]
source
:
"qrc:///particleresources/glowdot.png"
colorVariation
:
0.1
color
:
"#00ff400f"
}
Emitter
{
id
:
fire
system
:
particles
group
:
"C"
y
:
parent.height
width
:
parent.width
emitRate
:
350
lifeSpan
:
3500
acceleration
:
PointDirection
{
y
:
-
17
; xVariation
:
3
}
velocity
:
PointDirection
{
xVariation
:
3
}
size
:
24
sizeVariation
:
8
endSize
:
4
}
TrailEmitter
{
id
:
fireSmoke
group
:
"B"
system
:
particles
follow
:
"C"
width
:
root.width
height
:
root.height -
68
emitRatePerParticle
:
1
lifeSpan
:
2000
velocity
:
PointDirection
{
y
:-
17
*
6
; yVariation
:
-
17
; xVariation
:
3
}
acceleration
:
PointDirection
{
xVariation
:
3
}
size
:
36
sizeVariation
:
8
endSize
:
16
}
TrailEmitter
{
id
:
fireballFlame
anchors.fill
:
parent
system
:
particles
group
:
"D"
follow
:
"E"
emitRatePerParticle
:
120
lifeSpan
:
180
emitWidth
:
TrailEmitter.ParticleSize
emitHeight
:
TrailEmitter.ParticleSize
emitShape
:
EllipseShape
{}
size
:
16
sizeVariation
:
4
endSize
:
4
}
TrailEmitter
{
id
:
fireballSmoke
anchors.fill
:
parent
system
:
particles
group
:
"A"
follow
:
"E"
emitRatePerParticle
:
128
lifeSpan
:
2400
emitWidth
:
TrailEmitter.ParticleSize
emitHeight
:
TrailEmitter.ParticleSize
emitShape
:
EllipseShape
{}
velocity
:
PointDirection
{
yVariation
:
16
; xVariation
:
16
}
acceleration
:
PointDirection
{
y
:
-
16
}
size
:
24
sizeVariation
:
8
endSize
:
8
}
Emitter
{
id
:
balls
system
:
particles
group
:
"E"
y
:
parent.height
width
:
parent.width
emitRate
:
2
lifeSpan
:
7000
velocity
:
PointDirection
{
y
:-
17
*
4
*
2
; xVariation
:
6
*
6
}
acceleration
:
PointDirection
{
y
:
17
*
2
; xVariation
:
6
*
6
}
size
:
8
sizeVariation
:
4
}
Turbulence
{
//A bit of turbulence makes the smoke look better
anchors.fill
:
parent
groups
:
["A"
,"B"
]
strength
:
32
system
:
particles
}
}
}