Qt Quick Particles Examples - Image Particles▲
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import
QtQuick 2.0
import
QtQuick.Particles 2.0
Rectangle
{
color
:
"lightsteelblue"
width
:
800
height
:
800
id
:
root
SpriteSequence
{
sprites
:
Sprite
{
name
:
"bear"
source
:
"../../images/bear_tiles.png"
frameCount
:
13
frameDuration
:
120
}
width
:
250
height
:
250
x
:
20
anchors.bottom
:
parent.bottom
anchors.bottomMargin
:
20
z
:
4
}
ParticleSystem
{
id
:
sys }
ImageParticle
{
anchors.fill
:
parent
id
:
particles
system
:
sys
sprites
:
[Sprite
{
name
:
"happy"
source
:
"../../images/starfish_1.png"
frameCount
:
1
frameDuration
:
260
to
: {
"happy"
:
1
,
"silly"
:
1
,
"angry"
:
1
}
}
, Sprite
{
name
:
"angry"
source
:
"../../images/starfish_0.png"
frameCount
:
1
frameDuration
:
260
to
: {
"happy"
:
1
,
"silly"
:
1
,
"angry"
:
1
}
}
, Sprite
{
name
:
"silly"
source
:
"../../images/starfish_2.png"
frameCount
:
1
frameDuration
:
260
to
: {
"happy"
:
1
,
"silly"
:
1
,
"noticedbear"
:
0
}
}
, Sprite
{
name
:
"noticedbear"
source
:
"../../images/starfish_3.png"
frameCount
:
1
frameDuration
:
2600
}
]
}
Emitter
{
system
:
sys
emitRate
:
2
lifeSpan
:
10000
velocity
:
AngleDirection
{
angle
:
90
; magnitude
:
60
; angleVariation
:
5
}
acceleration
:
PointDirection
{
y
:
10
}
size
:
160
sizeVariation
:
40
width
:
parent.width
height
:
100
}
SpriteGoal
{
system
:
sys
width
:
root.width;
height
:
root.height/
2
;
y
:
root.height/
2
;
goalState
:
"noticedbear"
}
}