Qt Quick Examples - Touch Interaction▲
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import
QtQuick 2.0
import
QtQuick.Particles 2.0
TouchPoint
{
id
:
container
property
ParticleSystem
system
onPressedChanged
: {
if (
pressed) {
timer.restart
(
);
child.
enabled =
true;
system.explode
(
x,
y);
}
}
property
QtObject
obj
:
Timer
{
id
:
timer
interval
:
100
running
:
false
repeat
:
false
onTriggered
:
child.enabled =
false
}
property
Item
child
:
SpriteGoal
{
enabled
:
false
x
:
container.area.x -
16
y
:
container.area.y -
16
width
:
container.area.width +
32
height
:
container.area.height +
32
//+32 so it doesn't have to hit the exact center
system
:
container.system
parent
:
container.system
goalState
:
"falling"
}
}