Qt SCXML Sudoku Example▲
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lt;?xml version=
"1.0"
?&
gt;
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lt;!--
/**
**************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtScxml module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
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** BSD License Usage
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** modification, are permitted provided that the following conditions are
** met:
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--&
gt;
&
lt;scxml xmlns=
"http://www.w3.org/2005/07/scxml"
version=
"1.0"
name=
"Sudoku"
datamodel=
"ecmascript"
&
gt;
&
lt;datamodel&
gt;
&
lt;data id=
"initState"
/&
gt;
&
lt;data id=
"currentState"
expr=
"[[]]"
/&
gt;
&
lt;data id=
"undoStack"
/&
gt;
&
lt;/
datamodel&
gt;
&
lt;script src=
"sudoku.js"
/&
gt;
&
lt;state id=
"game"
&
gt;
&
lt;onentry&
gt;
&
lt;raise event=
"restart"
/&
gt;
&
lt;/
onentry&
gt;
&
lt;state id=
"idle"
&
gt;
&
lt;transition event=
"start"
target=
"playing"
/&
gt;
&
lt;transition event=
"setup"
target=
"unsolved"
&
gt;
&
lt;assign location=
"initState"
expr=
"_event.data.initState"
/&
gt;
&
lt;raise event=
"restart"
/&
gt;
&
lt;/
transition&
gt;
&
lt;state id=
"unsolved"
/&
gt;
&
lt;state id=
"solved"
/&
gt;
&
lt;/
state&
gt;
&
lt;state id=
"playing"
&
gt;
&
lt;onentry&
gt;
&
lt;raise event=
"restart"
/&
gt;
&
lt;/
onentry&
gt;
&
lt;transition event=
"tap"
&
gt;
&
lt;if
cond=
"isValidPosition()"
&
gt;
&
lt;script&
gt;
calculateCurrentState();
&
lt;/
script&
gt;
&
lt;if
cond=
"isSolved()"
&
gt;
&
lt;raise event=
"solved"
/&
gt;
&
lt;/
if
&
gt;
&
lt;raise event=
"update"
/&
gt;
&
lt;/
if
&
gt;
&
lt;/
transition&
gt;
&
lt;transition event=
"undo"
&
gt;
&
lt;script&
gt;
undo();
&
lt;/
script&
gt;
&
lt;raise event=
"update"
/&
gt;
&
lt;/
transition&
gt;
&
lt;transition event=
"stop"
target=
"idle"
/&
gt;
&
lt;transition event=
"solved"
target=
"solved"
/&
gt;
&
lt;/
state&
gt;
&
lt;transition event=
"restart"
&
gt;
&
lt;script&
gt;
restart();
&
lt;/
script&
gt;
&
lt;raise event=
"update"
/&
gt;
&
lt;/
transition&
gt;
&
lt;transition event=
"update"
&
gt;
&
lt;send event=
"updateGUI"
&
gt;
&
lt;param name=
"currentState"
expr=
"currentState"
/&
gt;
&
lt;param name=
"initState"
expr=
"initState"
/&
gt;
&
lt;/
send&
gt;
&
lt;/
transition&
gt;
&
lt;/
state&
gt;
&
lt;/
scxml&
gt;