Qt Sensors - C++ Sensor Gestures Example▲
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/**
**************************************************************************
**
** Copyright (C) 2017 The Qt Company Ltd.
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**
** This file is part of the QtSensors module of the Qt Toolkit.
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*/
#include <QtCore/QDebug>
#include <QtWidgets/QTreeWidget>
#include
"mainwindow.h"
#include
"ui_mainwindow.h"
#include <qsensorgesture.h>
#include <qsensorgesturemanager.h>
MainWindow::
MainWindow(QWidget *
parent)
:
QMainWindow(parent),
ui(new
Ui::
MainWindow)
{
ui-&
gt;setupUi(this
);
QSensorGestureManager manager;
Q_FOREACH (const
QString &
amp;gesture, manager.gestureIds()) {
QTreeWidgetItem *
gestureId =
new
QTreeWidgetItem(ui-&
gt;treeWidget);
QStringList recognizerSignals =
manager.recognizerSignals(gesture);
gestureId-&
gt;setText(0
,gesture);
for
(int
i =
0
; i &
lt; recognizerSignals.count(); i++
) {
QTreeWidgetItem *
oneSignal =
new
QTreeWidgetItem(gestureId);
oneSignal-&
gt;setText(0
,recognizerSignals.at(i));
}
ui-&
gt;treeWidget-&
gt;insertTopLevelItem(0
,gestureId);
}
ui-&
gt;textEdit-&
gt;setReadOnly(true
);
}
MainWindow::
~
MainWindow()
{
delete
ui;
}
void
MainWindow::
detectedShake(const
QString &
amp;name)
{
QString str =
"<font size=+2><B>"
+
name+
"</b></font><br>"
;
ui-&
gt;textEdit-&
gt;insertHtml(str);
ui-&
gt;textEdit-&
gt;ensureCursorVisible();
}
void
MainWindow::
on_pushButton_clicked()
{
ui-&
gt;textEdit-&
gt;clear();
}
void
MainWindow::
onShake()
{
QString str =
"<font size=+2><B>onShake()</b></font><br>"
;
ui-&
gt;textEdit-&
gt;insertHtml(str);
ui-&
gt;textEdit-&
gt;ensureCursorVisible();
}
void
MainWindow::
on_startPushButton_clicked()
{
if
(ui-&
gt;treeWidget-&
gt;currentItem() ==
0
)
return
;
QString currentRecognizer;
if
(ui-&
gt;treeWidget-&
gt;currentItem()-&
gt;childCount() ==
0
) {
currentRecognizer =
ui-&
gt;treeWidget-&
gt;currentItem()-&
gt;parent()-&
gt;text(0
);
}
else
{
currentRecognizer =
ui-&
gt;treeWidget-&
gt;currentItem()-&
gt;text(0
);
}
if
(recognizerMap.contains(currentRecognizer))
return
;
QSensorGestureManager manager;
QSensorGesture *
thisGesture =
new
QSensorGesture(QStringList() &
lt;&
lt; currentRecognizer, this
);
if
(currentRecognizer.contains("QtSensors.shake"
)) {
connect(thisGesture,SIGNAL(shake()),
this
,SLOT(onShake()));
}
connect(thisGesture,SIGNAL(detected(QString)),
this
,SLOT(detectedShake(QString)));
thisGesture-&
gt;startDetection();
recognizerMap.insert(currentRecognizer,thisGesture);
QString str =
QString("<font size=+2><B>Started %1</b></font><br>"
).arg(currentRecognizer);
ui-&
gt;textEdit-&
gt;insertHtml(str);
ui-&
gt;textEdit-&
gt;ensureCursorVisible();
}
void
MainWindow::
on_stopPushButton_clicked()
{
if
(ui-&
gt;treeWidget-&
gt;currentItem() ==
0
)
return
;
QString currentRecognizer;
if
(ui-&
gt;treeWidget-&
gt;currentItem()-&
gt;childCount() ==
0
) {
currentRecognizer =
ui-&
gt;treeWidget-&
gt;currentItem()-&
gt;parent()-&
gt;text(0
);
}
else
{
currentRecognizer =
ui-&
gt;treeWidget-&
gt;currentItem()-&
gt;text(0
);
}
if
(!
recognizerMap.contains(currentRecognizer))
return
;
recognizerMap[currentRecognizer]-&
gt;stopDetection();
if
(currentRecognizer ==
"QtSensors.shake"
) {
disconnect(recognizerMap[currentRecognizer],SIGNAL(shake()),
this
,SLOT(onShake()));
}
disconnect(recognizerMap[currentRecognizer],SIGNAL(detected(QString)),
this
,SLOT(detectedShake(QString)));
recognizerMap.take(currentRecognizer);
QString str =
QString("<font size=+2><B>Stopped %1</b></font><br>"
).arg(currentRecognizer);
ui-&
gt;textEdit-&
gt;insertHtml(str);
ui-&
gt;textEdit-&
gt;ensureCursorVisible();
}