Qt Wayland Compositor Examples - Multi Screen▲
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/****************************************************************************
**
** Copyright (C) 2017 The Qt Company Ltd.
** Copyright (C) 2017 Pier Luigi Fiorini <pierluigi.fiorini@gmail.com>
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import
QtQml 2.2
import
QtQuick 2.0
import
QtQuick.Window 2.3 as
Window
import
QtWayland.Compositor 1.3
import
QtQml.Models 2.1
WaylandCompositor {
id
:
comp
ListModel
{
id
:
emulatedScreens
ListElement
{
name
:
"left"
; virtualX
:
0
; virtualY
:
0
; width
:
800
; height
:
600
}
ListElement
{
name
:
"middle"
; virtualX
:
800
; virtualY
:
0
; width
:
800
; height
:
600
}
ListElement
{
name
:
"right"
; virtualX
:
1600
; virtualY
:
0
; width
:
800
; height
:
600
}
}
property
bool
emulated
:
Qt.application.screens.length &
lt; 2
Instantiator
{
id
:
screens
model
:
emulated ? emulatedScreens :
Qt.application.screens
delegate
:
Screen
{
surfaceArea.color
:
"lightsteelblue"
text
:
name
compositor
:
comp
screen
:
modelData
Component.onCompleted
:
if
(!
comp.defaultOutput) comp.defaultOutput =
this
position
:
Qt.point(virtualX, virtualY)
windowed
:
emulated
}
}
Component
{
id
:
chromeComponent
Chrome {}
}
Component
{
id
:
moveItemComponent
Item
{}
}
Item
{
id
:
rootItem
}
WlShell {
onWlShellSurfaceCreated
:
handleShellSurfaceCreated(shellSurface)
}
XdgShellV6 {
onToplevelCreated
:
handleShellSurfaceCreated(xdgSurface)
}
XdgShell {
onToplevelCreated
:
handleShellSurfaceCreated(xdgSurface)
}
function
createShellSurfaceItem(shellSurface, moveItem, output) {
var parentSurfaceItem =
output.
viewsBySurface[
shellSurface.
parentSurface];
var parent
=
parentSurfaceItem ||
output.
surfaceArea;
var item =
chromeComponent.createObject
(
parent
,
{
"shellSurface"
:
shellSurface,
"moveItem"
:
moveItem,
"output"
:
output
}
);
if (
parentSurfaceItem) {
item.
x +=
output.
position.
x;
item.
y +=
output.
position.
y;
}
output.
viewsBySurface[
shellSurface.
surface]
=
item;
}
function
handleShellSurfaceCreated(shellSurface) {
var moveItem =
moveItemComponent.createObject
(
rootItem,
{
"x"
:
screens.objectAt
(
0
).
position.
x,
"y"
:
screens.objectAt
(
0
).
position.
y,
"width"
:
Qt.binding
(
function(
) {
return shellSurface.
surface.
width;
}
),
"height"
:
Qt.binding
(
function(
) {
return shellSurface.
surface.
height;
}
)
}
);
for (
var i =
0
;
i &
lt;
screens.
count;
++
i)
createShellSurfaceItem
(
shellSurface,
moveItem,
screens.objectAt
(
i));
}
}