QML WebSocket Server Example▲
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/****************************************************************************
**
** Copyright (C) 2016 Klarälvdalens Datakonsult AB, a KDAB Group company, info@kdab.com, author Milian Wolff <milian.wolff@kdab.com>
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtWebSocket module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
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** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
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**
** BSD License Usage
** Alternatively, you may use this file under the terms of the BSD license
** as follows:
**
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** modification, are permitted provided that the following conditions are
** met:
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import
QtQuick 2.0
import
QtWebSockets 1.0
Rectangle
{
width
:
360
height
:
360
function
appendMessage(message) {
messageBox.
text
+=
"
\n
"
+
message
}
WebSocketServer {
id
:
server
listen
:
true
onClientConnected
: {
webSocket.
onTextMessageReceived.connect
(
function(
message) {
appendMessage
(
qsTr
(
"Server received message: %1"
).arg
(
message));
webSocket.sendTextMessage
(
qsTr
(
"Hello Client!"
));
}
);
}
onErrorStringChanged
: {
appendMessage
(
qsTr
(
"Server error: %1"
).arg
(
errorString));
}
}
WebSocket {
id
:
socket
url
:
server.url
onTextMessageReceived
:
appendMessage(qsTr("Client received message: %1"
).arg(message))
onStatusChanged
: {
if (
socket.
status
==
WebSocket.
Error) {
appendMessage
(
qsTr
(
"Client error: %1"
).arg
(
socket.
errorString));
}
else if (
socket.
status
==
WebSocket.
Closed
) {
appendMessage
(
qsTr
(
"Client socket closed."
));
}
}
}
Text
{
id
:
messageBox
text
:
qsTr("Click to send a message!"
)
anchors.fill
:
parent
MouseArea
{
anchors.fill
:
parent
onClicked
: {
socket.sendTextMessage
(
qsTr
(
"Hello Server!"
));
}
}
}
}