Sub-Attaq▲
The purpose of the game is to destroy all submarines to win the current level. The boat can be controlled using left and right keys. To fire a bomb you can press up and down keys.
List of Files▲
Files:
List of Files▲
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animation/sub-attaq/animationmanager.cpp
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animation/sub-attaq/animationmanager.h
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animation/sub-attaq/boat.cpp
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animation/sub-attaq/boat.h
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animation/sub-attaq/boat_p.h
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animation/sub-attaq/bomb.cpp
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animation/sub-attaq/bomb.h
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animation/sub-attaq/graphicsscene.cpp
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animation/sub-attaq/graphicsscene.h
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animation/sub-attaq/main.cpp
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animation/sub-attaq/mainwindow.cpp
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animation/sub-attaq/mainwindow.h
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animation/sub-attaq/pics/scalable/background-n810.svg
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animation/sub-attaq/pics/scalable/background.svg
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animation/sub-attaq/pics/scalable/boat.svg
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animation/sub-attaq/pics/scalable/bomb.svg
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animation/sub-attaq/pics/scalable/sand.svg
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animation/sub-attaq/pics/scalable/see.svg
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animation/sub-attaq/pics/scalable/sky.svg
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animation/sub-attaq/pics/scalable/sub-attaq.svg
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animation/sub-attaq/pics/scalable/submarine.svg
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animation/sub-attaq/pics/scalable/surface.svg
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animation/sub-attaq/pics/scalable/torpedo.svg
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animation/sub-attaq/pixmapitem.cpp
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animation/sub-attaq/pixmapitem.h
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animation/sub-attaq/progressitem.cpp
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animation/sub-attaq/progressitem.h
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animation/sub-attaq/qanimationstate.cpp
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animation/sub-attaq/qanimationstate.h
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animation/sub-attaq/states.cpp
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animation/sub-attaq/states.h
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animation/sub-attaq/sub-attaq.pro
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animation/sub-attaq/subattaq.qrc
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animation/sub-attaq/submarine.cpp
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animation/sub-attaq/submarine.h
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animation/sub-attaq/submarine_p.h
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animation/sub-attaq/textinformationitem.cpp
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animation/sub-attaq/textinformationitem.h
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animation/sub-attaq/torpedo.cpp
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animation/sub-attaq/torpedo.h
List of Files▲
Images:
List of Files▲
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animation/sub-attaq/pics/big/background.png
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animation/sub-attaq/pics/big/boat.png
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animation/sub-attaq/pics/big/bomb.png
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animation/sub-attaq/pics/big/explosion/boat/step1.png
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animation/sub-attaq/pics/big/explosion/boat/step2.png
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animation/sub-attaq/pics/big/explosion/boat/step3.png
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animation/sub-attaq/pics/big/explosion/boat/step4.png
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animation/sub-attaq/pics/big/explosion/submarine/step1.png
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animation/sub-attaq/pics/big/explosion/submarine/step2.png
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animation/sub-attaq/pics/big/explosion/submarine/step3.png
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animation/sub-attaq/pics/big/explosion/submarine/step4.png
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animation/sub-attaq/pics/big/submarine.png
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animation/sub-attaq/pics/big/surface.png
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animation/sub-attaq/pics/big/torpedo.png
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animation/sub-attaq/pics/small/background.png
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animation/sub-attaq/pics/small/boat.png
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animation/sub-attaq/pics/small/bomb.png
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animation/sub-attaq/pics/small/submarine.png
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animation/sub-attaq/pics/small/surface.png
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animation/sub-attaq/pics/small/torpedo.png
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animation/sub-attaq/pics/welcome/logo-a.png
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animation/sub-attaq/pics/welcome/logo-a2.png
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animation/sub-attaq/pics/welcome/logo-b.png
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animation/sub-attaq/pics/welcome/logo-dash.png
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animation/sub-attaq/pics/welcome/logo-excl.png
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animation/sub-attaq/pics/welcome/logo-q.png
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animation/sub-attaq/pics/welcome/logo-s.png
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animation/sub-attaq/pics/welcome/logo-t.png
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animation/sub-attaq/pics/welcome/logo-t2.png
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animation/sub-attaq/pics/welcome/logo-u.png



