Echo Plugin Example

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There are two kinds of plugins in Qt: plugins that extend Qt itself and plugins that extend applications written in Qt. In this example, we show the procedure of implementing plugins that extend applications. When you create a plugin you declare an interface, which is a class with only pure virtual functions. This interface is inherited by the class that implements the plugin. The class is stored in a shared library and can therefore be loaded by applications at run-time. When loaded, the plugin is dynamically cast to the interface using Qt's meta-object system. The plugin overview document gives a high-level introduction to plugins.

We have implemented a plugin, the EchoPlugin, which implements the EchoInterface. The interface consists of echo(), which takes a QString as argument. The EchoPlugin returns the string unaltered (i.e., it works as the familiar echo command found in both Unix and Windows).

We test the plugin in EchoWindow: when you push the QPushButton (as seen in the image above), the application sends the text in the QLineEdit to the plugin, which echoes it back to the application. The answer from the plugin is displayed in the QLabel.

EchoWindow Class Definition

The EchoWindow class lets us test the EchoPlugin through a GUI.

 
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class EchoWindow : public QWidget
{
    Q_OBJECT

public:
    EchoWindow();

private slots:
    void sendEcho();

private:
    void createGUI();
    bool loadPlugin();

    EchoInterface *echoInterface;
    QLineEdit *lineEdit;
    QLabel *label;
    QPushButton *button;
    QGridLayout *layout;
};

We load the plugin in loadPlugin() and cast it to EchoInterface. When the user clicks the button we take the text in lineEdit and call the interface's echo() with it.

EchoWindow Class Implementation

We start with a look at the constructor:

 
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EchoWindow::EchoWindow()
{
    createGUI();
    setLayout(layout);
    setWindowTitle("Echo Plugin Example");

    if (!loadPlugin()) {
        QMessageBox::information(this, "Error", "Could not load the plugin");
        lineEdit->setEnabled(false);
        button->setEnabled(false);
    }
}

We create the widgets and set a title for the window. We then load the plugin. loadPlugin() returns false if the plugin could not be loaded, in which case we disable the widgets. If you wish a more detailed error message, you can use errorString(); we will look more closely at QPluginLoader later.

Here is the implementation of sendEcho():

 
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void EchoWindow::sendEcho()
{
    QString text = echoInterface->echo(lineEdit->text());
    label->setText(text);
}

This slot is called when the user pushes button or presses enter in lineEdit. We call echo() of the echo interface. In our example this is the EchoPlugin, but it could be any plugin that inherit the EchoInterface. We take the QString returned from echo() and display it in the label.

Here is the implementation of createGUI():

 
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void EchoWindow::createGUI()
{
    lineEdit = new QLineEdit;
    label = new QLabel;
    label->setFrameStyle(QFrame::Box | QFrame::Plain);
    button = new QPushButton(tr("Send Message"));

    connect(lineEdit, &QLineEdit::editingFinished,
            this, &EchoWindow::sendEcho);
    connect(button, &QPushButton::clicked,
            this, &EchoWindow::sendEcho);

    layout = new QGridLayout;
    layout->addWidget(new QLabel(tr("Message:")), 0, 0);
    layout->addWidget(lineEdit, 0, 1);
    layout->addWidget(new QLabel(tr("Answer:")), 1, 0);
    layout->addWidget(label, 1, 1);
    layout->addWidget(button, 2, 1, Qt::AlignRight);
    layout->setSizeConstraint(QLayout::SetFixedSize);
}

We create the widgets and lay them out in a grid layout. We connect the label and line edit to our sendEcho() slot.

Here is the loadPlugin() function:

 
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bool EchoWindow::loadPlugin()
{
    QDir pluginsDir(qApp->applicationDirPath());
#if defined(Q_OS_WIN)
    if (pluginsDir.dirName().toLower() == "debug" || pluginsDir.dirName().toLower() == "release")
        pluginsDir.cdUp();
#elif defined(Q_OS_MAC)
    if (pluginsDir.dirName() == "MacOS") {
        pluginsDir.cdUp();
        pluginsDir.cdUp();
        pluginsDir.cdUp();
    }
#endif
    pluginsDir.cd("plugins");
    foreach (QString fileName, pluginsDir.entryList(QDir::Files)) {
        QPluginLoader pluginLoader(pluginsDir.absoluteFilePath(fileName));
        QObject *plugin = pluginLoader.instance();
        if (plugin) {
            echoInterface = qobject_cast<EchoInterface *>(plugin);
            if (echoInterface)
                return true;
        }
    }

    return false;
}

Access to plugins at run-time is provided by QPluginLoader. You supply it with the filename of the shared library the plugin is stored in and call instance(), which loads and returns the root component of the plugin (i.e., it resolves the type of the plugin and creates a QObject instance of it). If the plugin was not successfully loaded, it will be null, so we return false. If it was loaded correctly, we can cast the plugin to our EchoInterface and return true. In the case that the plugin loaded does not implement the EchoInterface, instance() will return null, but this cannot happen in our example. Notice that the location of the plugin is not the same for all platforms.

EchoInterface Class Definition

The EchoInterface defines the functions that the plugin will provide. An interface is a class that only consists of pure virtual functions. If non virtual functions were present in the class you would get misleading compile errors in the moc files.

 
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class EchoInterface
{
public:
    virtual ~EchoInterface() {}
    virtual QString echo(const QString &message) = 0;
};

#define EchoInterface_iid "org.qt-project.Qt.Examples.EchoInterface"

Q_DECLARE_INTERFACE(EchoInterface, EchoInterface_iid)

We declare echo(). In our EchoPlugin we use this method to return, or echo, message.

We use the Q_DECLARE_INTERFACE macro to let Qt's meta object system aware of the interface. We do this so that it will be possible to identify plugins that implements the interface at run-time. The second argument is a string that must identify the interface in a unique way.

EchoPlugin Class Definition

We inherit both QObject and EchoInterface to make this class a plugin. The Q_INTERFACES macro tells Qt which interfaces the class implements. In our case we only implement the EchoInterface. If a class implements more than one interface, they are given as a space separated list. The Q_PLUGIN_METADATA macro is included next to the Q_OBJECT macro. It contains the plugins IID and a