Tetrix Example▲
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**************************************************************************
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*/
#include <QtWidgets>
#include
"tetrixboard.h"
TetrixBoard::
TetrixBoard(QWidget *
parent)
:
QFrame(parent)
{
setFrameStyle(QFrame::
Panel |
QFrame::
Sunken);
setFocusPolicy(Qt::
StrongFocus);
isStarted =
false
;
isPaused =
false
;
clearBoard();
nextPiece.setRandomShape();
}
void
TetrixBoard::
setNextPieceLabel(QLabel *
label)
{
nextPieceLabel =
label;
}
QSize TetrixBoard::
sizeHint() const
{
return
QSize(BoardWidth *
15
+
frameWidth() *
2
,
BoardHeight *
15
+
frameWidth() *
2
);
}
QSize TetrixBoard::
minimumSizeHint() const
{
return
QSize(BoardWidth *
5
+
frameWidth() *
2
,
BoardHeight *
5
+
frameWidth() *
2
);
}
void
TetrixBoard::
start()
{
if
(isPaused)
return
;
isStarted =
true
;
isWaitingAfterLine =
false
;
numLinesRemoved =
0
;
numPiecesDropped =
0
;
score =
0
;
level =
1
;
clearBoard();
emit linesRemovedChanged(numLinesRemoved);
emit scoreChanged(score);
emit levelChanged(level);
newPiece();
timer.start(timeoutTime(), this
);
}
void
TetrixBoard::
pause()
{
if
(!
isStarted)
return
;
isPaused =
!
isPaused;
if
(isPaused) {
timer.stop();
}
else
{
timer.start(timeoutTime(), this
);
}
update();
}
void
TetrixBoard::
paintEvent(QPaintEvent *
event)
{
QFrame::
paintEvent(event);
QPainter painter(this
);
QRect rect =
contentsRect();
if
(isPaused) {
painter.drawText(rect, Qt::
AlignCenter, tr("Pause"
));
return
;
}
int
boardTop =
rect.bottom() -
BoardHeight*
squareHeight();
for
(int
i =
0
; i &
lt; BoardHeight; ++
i) {
for
(int
j =
0
; j &
lt; BoardWidth; ++
j) {
TetrixShape shape =
shapeAt(j, BoardHeight -
i -
1
);
if
(shape !=
NoShape)
drawSquare(painter, rect.left() +
j *
squareWidth(),
boardTop +
i *
squareHeight(), shape);
}
}
if
(curPiece.shape() !=
NoShape) {
for
(int
i =
0
; i &
lt; 4
; ++
i) {
int
x =
curX +
curPiece.x(i);
int
y =
curY -
curPiece.y(i);
drawSquare(painter, rect.left() +
x *
squareWidth(),
boardTop +
(BoardHeight -
y -
1
) *
squareHeight(),
curPiece.shape());
}
}
}
void
TetrixBoard::
keyPressEvent(QKeyEvent *
event)
{
if
(!
isStarted ||
isPaused ||
curPiece.shape() ==
NoShape) {
QFrame::
keyPressEvent(event);
return
;
}
switch
(event-&
gt;key()) {
case
Qt::
Key_Left:
tryMove(curPiece, curX -
1
, curY);
break
;
case
Qt::
Key_Right:
tryMove(curPiece, curX +
1
, curY);
break
;
case
Qt::
Key_Down:
tryMove(curPiece.rotatedRight(), curX, curY);
break
;
case
Qt::
Key_Up:
tryMove(curPiece.rotatedLeft(), curX, curY);
break
;
case
Qt::
Key_Space:
dropDown();
break
;
case
Qt::
Key_D:
oneLineDown();
break
;
default
:
QFrame::
keyPressEvent(event);
}
}
void
TetrixBoard::
timerEvent(QTimerEvent *
event)
{
if
(event-&
gt;timerId() ==
timer.timerId()) {
if
(isWaitingAfterLine) {
isWaitingAfterLine =
false
;
newPiece();
timer.start(timeoutTime(), this
);
}
else
{
oneLineDown();
}
}
else
{
QFrame::
timerEvent(event);
}
}
void
TetrixBoard::
clearBoard()
{
for
(int
i =
0
; i &
lt; BoardHeight *
BoardWidth; ++
i)
board[i] =
NoShape;
}
void
TetrixBoard::
dropDown()
{
int
dropHeight =
0
;
int
newY =
curY;
while
(newY &
gt; 0
) {
if
(!
tryMove(curPiece, curX, newY -
1
))
break
;
--
newY;
++
dropHeight;
}
pieceDropped(dropHeight);
}
void
TetrixBoard::
oneLineDown()
{
if
(!
tryMove(curPiece, curX, curY -
1
))
pieceDropped(0
);
}
void
TetrixBoard::
pieceDropped(int
dropHeight)
{
for
(int
i =
0
; i &
lt; 4
; ++
i) {
int
x =
curX +
curPiece.x(i);
int
y =
curY -
curPiece.y(i);
shapeAt(x, y) =
curPiece.shape();
}
++
numPiecesDropped;
if
(numPiecesDropped %
25
==
0
) {
++
level;
timer.start(timeoutTime(), this
);
emit levelChanged(level);
}
score +=
dropHeight +
7
;
emit scoreChanged(score);
removeFullLines();
if
(!
isWaitingAfterLine)
newPiece();
}
void
TetrixBoard::
removeFullLines()
{
int
numFullLines =
0
;
for
(int
i =
BoardHeight -
1
; i &
gt;=
0
; --
i) {
bool
lineIsFull =
true
;
for
(int
j =
0
; j &
lt; BoardWidth; ++
j) {
if
(shapeAt(j, i) ==
NoShape) {
lineIsFull =
false
;
break
;
}
}
if
(lineIsFull) {
++
numFullLines;
for
(int
k =
i; k &
lt; BoardHeight -
1
; ++
k) {
for
(int
j =
0
; j &
lt; BoardWidth; ++
j)
shapeAt(j, k) =
shapeAt(j, k +
1
);
}
for
(int
j =
0
; j &
lt; BoardWidth; ++
j)
shapeAt(j, BoardHeight -
1
) =
NoShape;
}
}
if
(numFullLines &
gt; 0
) {
numLinesRemoved +=
numFullLines;
score +=
10
*
numFullLines;
emit linesRemovedChanged(numLinesRemoved);
emit scoreChanged(score);
timer.start(500
, this
);
isWaitingAfterLine =
true
;
curPiece.setShape(NoShape);
update();
}
}
void
TetrixBoard::
newPiece()
{
curPiece =
nextPiece;
nextPiece.setRandomShape();
showNextPiece();
curX =
BoardWidth /
2
+
1
;
curY =
BoardHeight -
1
+
curPiece.minY();
if
(!
tryMove(curPiece, curX, curY)) {
curPiece.setShape(NoShape);
timer.stop();
isStarted =
false
;
}
}
void
TetrixBoard::
showNextPiece()
{
if
(!
nextPieceLabel)
return
;
int
dx =
nextPiece.maxX() -
nextPiece.minX() +
1
;
int
dy =
nextPiece.maxY() -
nextPiece.minY() +
1
;
QPixmap pixmap(dx *
squareWidth(), dy *
squareHeight());
QPainter painter(&
amp;pixmap);
painter.fillRect(pixmap.rect(), nextPieceLabel-&
gt;palette().background());
for
(int
i =
0
; i &
lt; 4
; ++
i) {
int
x =
nextPiece.x(i) -
nextPiece.minX();
int
y =
nextPiece.y(i) -
nextPiece.minY();
drawSquare(painter, x *
squareWidth(), y *
squareHeight(),
nextPiece.shape());
}
nextPieceLabel-&
gt;setPixmap(pixmap);
}
bool
TetrixBoard::
tryMove(const
TetrixPiece &
amp;newPiece, int
newX, int
newY)
{
for
(int
i =
0
; i &
lt; 4
; ++
i) {
int
x =
newX +
newPiece.x(i);
int
y =
newY -
newPiece.y(i);
if
(x &
lt; 0
||
x &
gt;=
BoardWidth ||
y &
lt; 0
||
y &
gt;=
BoardHeight)
return
false
;
if
(shapeAt(x, y) !=
NoShape)
return
false
;
}
curPiece =
newPiece;
curX =
newX;
curY =
newY;
update();
return
true
;
}
void
TetrixBoard::
drawSquare(QPainter &
amp;painter, int
x, int
y, TetrixShape shape)
{
static
const
QRgb colorTable[8
] =
{
0x000000
, 0xCC6666
, 0x66CC66
, 0x6666CC
,
0xCCCC66
, 0xCC66CC
, 0x66CCCC
, 0xDAAA00
}
;
QColor color =
colorTable[int
(shape)];
painter.fillRect(x +
1
, y +
1
, squareWidth() -
2
, squareHeight() -
2
,
color);
painter.setPen(color.light());
painter.drawLine(x, y +
squareHeight() -
1
, x, y);
painter.drawLine(x, y, x +
squareWidth() -
1
, y);
painter.setPen(color.dark());
painter.drawLine(x +
1
, y +
squareHeight() -
1
,
x +
squareWidth() -
1
, y +
squareHeight() -
1
);
painter.drawLine(x +
squareWidth() -
1
, y +
squareHeight() -
1
,
x +
squareWidth() -
1
, y +
1
);
}