Tetrix Example▲
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#ifndef TETRIXPIECE_H
#define TETRIXPIECE_H
enum
TetrixShape {
NoShape, ZShape, SShape, LineShape, TShape, SquareShape,
LShape, MirroredLShape }
;
class
TetrixPiece
{
public
:
TetrixPiece() {
setShape(NoShape); }
void
setRandomShape();
void
setShape(TetrixShape shape);
TetrixShape shape() const
{
return
pieceShape; }
int
x(int
index) const
{
return
coords[index][0
]; }
int
y(int
index) const
{
return
coords[index][1
]; }
int
minX() const
;
int
maxX() const
;
int
minY() const
;
int
maxY() const
;
TetrixPiece rotatedLeft() const
;
TetrixPiece rotatedRight() const
;
private
:
void
setX(int
index, int
x) {
coords[index][0
] =
x; }
void
setY(int
index, int
y) {
coords[index][1
] =
y; }
TetrixShape pieceShape;
int
coords[4
][2
];
}
;
#endif