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Qt3DCore Namespace

Contains classes that are the foundation for Qt 3D simulation framework, as well as classes that provide the ability to render using the Qt 3D framework.

This namespace was introduced in Qt 5.7.

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Qt3DCore Namespace

  • Header: Qt3DCore

  • Since: Qt 5.7

  • qmake: QT += 3dcore

  • Group: Qt3DCore is part of qt3d-namespaces

Detailed Description

 

Namespaces

 

[since 5.7] namespace Qt3DCore::Quick

This namespace was introduced in Qt 5.7.

Classes

 

class QAbstractAspect

QAbstractAspect is the base class for aspects that provide a vertical slice of behavior.

class QAbstractSkeleton

A skeleton contains the joints for a skinned mesh.

class QArmature

Used to calculate skinning transform matrices and set them on shaders.

class QAspectEngine

Responsible for handling all the QAbstractAspect subclasses that have been registered with the scene.

class QAspectJob

The base class for jobs executed in an aspect.

class QBackendNode

The base class for all Qt3D backend nodes.

class QBackendNodeMapper

Creates and maps backend nodes to their respective frontend nodes.

class QComponent

The base class of scene nodes that can be aggregated by Qt3DCore::QEntity instances as a component.

class QComponentAddedChange

The QComponentAddedChange class is used to notify when a component is added to an entity.

class QComponentRemovedChange

The QComponentRemovedChange class is used to notify when a component is removed from an entity.

class QDynamicPropertyUpdatedChange

The QDynamicPropertyUpdatedChange class is used to notify when a dynamic property value is updated.

class QEntity

Qt3DCore::QEntity is a Qt3DCore::QNode subclass that can aggregate several Qt3DCore::QComponent instances that will specify its behavior.

class QJoint

Used to transforms parts of skinned meshes.

class QNode

QNode is the base class of all Qt3D node classes used to build a Qt3D scene.

class QNodeCommand

The QNodeCommand class is the base class for all CommandRequested QSceneChange events.

class QNodeCreatedChange

Used to notify when a node is created.

class QNodeCreatedChangeBase

The QNodeCreatedChangeBase class is the base class for all NodeCreated QSceneChange events.

class QNodeDestroyedChange

Used to notify when a node is destroyed.

class QNodeId

Uniquely identifies a QNode.

class QPropertyNodeAddedChange

Used to notify when a node is added to a property.

class QPropertyNodeRemovedChange

The QPropertyNodeRemovedChange class is used to notify when a node is removed from a property.

class QPropertyUpdatedChange

The QPropertyUpdatedChange class is used to notify when a property value is updated.

class QPropertyUpdatedChangeBase

The QPropertyUpdatedChangeBase class is the base class for all PropertyUpdated QSceneChange events.

class QPropertyValueAddedChange

Used to notify when a value is added to a property.

class QPropertyValueAddedChangeBase

The QPropertyValueAddedChangeBase class is the base class for all PropertyValueAdded QSceneChange events.

class QPropertyValueRemovedChange

Used to notify when a value is added to a property.

class QPropertyValueRemovedChangeBase

The QPropertyValueRemovedChangeBase class is the base class for all PropertyValueRemoved QSceneChange events.

class QSceneChange

The base class for changes that can be sent and received by Qt3D's change notification system.

class QSkeleton

Holds the data for a skeleton to be used with skinned meshes.

class QSkeletonLoader

Used to load a skeleton of joints from file.

class QStaticPropertyUpdatedChangeBase

The QStaticPropertyUpdatedChangeBase class is the base class for all static PropertyUpdated QSceneChange events.

class QStaticPropertyValueAddedChangeBase

The QStaticPropertyValueAddedChangeBase class is the base class for all static PropertyValueAdded QSceneChange events.

class QStaticPropertyValueRemovedChangeBase

The QStaticPropertyValueRemovedChangeBase class is the base class for all static PropertyValueRemoved QSceneChange events.

class QTransform

Used to perform transforms on meshes.

Type Documentation

 

QAspectJobPtr

A shared pointer for QAspectJob.

QBackendNodeMapperPtr

A shared pointer for QBackendNodeMapper.

QComponentAddedChangePtr

A shared pointer for QComponentAddedChange.

QComponentRemovedChangePtr

A shared pointer for QComponentRemovedChange.

QComponentVector

List of QComponent pointers.

QDynamicPropertyUpdatedChangePtr

A shared pointer for QDynamicPropertyUpdatedChange.

QEntityPtr

A shared pointer for QEntity.

QNodeCommandPtr

A shared pointer for QNodeCommand.

QNodeCreatedChangeBasePtr

A shared pointer for QNodeCreatedChangeBase.

QNodeDestroyedChangePtr

A shared pointer for QNodeDestroyedChange.

QNodeIdVector

A vector of QNodeIds.

QNodePtr

A shared pointer for QNode.

QNodeVector

List of QNode pointers.

QPropertyNodeAddedChangePtr

A shared pointer for QPropertyNodeAddedChange.

QPropertyNodeRemovedChangePtr

A shared pointer for QPropertyNodeRemovedChange.

QPropertyUpdatedChangeBasePtr

A shared pointer for QPropertyUpdatedChangeBase.

QPropertyUpdatedChangePtr

A shared pointer for QPropertyUpdatedChange.

QPropertyValueAddedChangeBasePtr

A shared pointer for QPropertyValueAddedChangeBase.

QPropertyValueAddedChangePtr

A shared pointer for QPropertyValueAddedChange.

QPropertyValueRemovedChangeBasePtr

A shared pointer for QPropertyValueRemovedChangeBase.

QPropertyValueRemovedChangePtr

A shared pointer for QPropertyValueRemovedChange.

QSceneChangePtr

A shared pointer for QSceneChange.

QStaticPropertyUpdatedChangeBasePtr

A shared pointer for QStaticPropertyUpdatedChangeBase.

Function Documentation

 

uint qHash(Qt3DCore::QNodeId id, uint seed = 0)

Returns hash of node with id and optional seed.

Qt3DCore::QNodeId qIdForNode(Qt3DCore::QNode *node)

Returns node id for node.

Qt3DCore::QNodeIdVector qIdsForNodes(const T &nodes)

Returns vector of node ids for nodes.

QDebug Qt3DCore::operator<<(QDebug d, Qt3DCore::QNodeId id)

<< with d and id. Returns QDebug.

Obsolete Members for Qt3DCore

The following members of class Qt3DCore are deprecated. We strongly advise against using them in new code.

Obsolete Type Documentation

 
enum ChangeFlag

flags Qt3DCore::ChangeFlags

This enum is deprecated. We strongly advise against using it in new code.

The types of change that can be sent and received by Qt3D's change notification system.

Constant

Value

Description

Qt3DCore::QSceneChange::NodeCreated

1 << 0

A new instance of a QNode subclass has been created.

Qt3DCore::QSceneChange::NodeDeleted

1 << 1

A QNode has been deleted.

Qt3DCore::QSceneChange::PropertyUpdated

1 << 2

A QNode property has been updated.

Qt3DCore::QSceneChange::PropertyValueAdded

1 << 3

A QNode has been added to the scene.

Qt3DCore::QSceneChange::PropertyValueRemoved

1 << 4

A QNode has been removed from the scene.

Qt3DCore::QSceneChange::CommandRequested

1 << 7

A QNodeCommand has been sent between a node and its backend.

Qt3DCore::QSceneChange::ComponentAdded

1 << 5

A QComponent has been added to a QEntity.

Qt3DCore::QSceneChange::ComponentRemoved

1 << 6

A QComponent has been removed from a QEntity.

Qt3DCore::QSceneChange::CallbackTriggered

1 << 8

A QNode triggered a callback.

Qt3DCore::QSceneChange::AllChanges

0xFFFFFFFF

Allows an observer to monitor for any of the above changes.

The ChangeFlags type is a typedef for QFlags<ChangeFlag>. It stores an OR combination of ChangeFlag values.

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