Layer QML Type▲
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Import Statement: import Qt3D.Render 2.4
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Since: Qt 5.5
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Inherits: Component3D
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Instantiates:: QLayer
 
Detailed Description▲
Layer works in conjunction with the LayerFilter in the FrameGraph.
A Layer can be applied to a subtree of entities by setting the recursive property to true.
Sélectionnez
import Qt3D.Core 2.0
import Qt3D.Render 2.0
Entity {
    id: root
    components: RenderSettings {
        // FrameGraph
        Viewport {
            ClearBuffers {
                buffers: ClearBuffers.ColorDepthBuffer
                CameraSelector {
                    camera: mainCamera
                    LayerFilter {
                        layers: [layer1]
                    }
                }
            }
        }
    }
    // Scene
    Camera { id: mainCamera }
    Layer {
        id: layer1
        recursive: true
    }
    GeometryRenderer { id: mesh }
    Entity {
        id: renderableEntity
        components: [ mesh, layer1 ]
    }
}See Also▲
See also LayerFilter


