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qt_add_big_resources

Compiles big binary resources into object code.

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qt_add_big_resources▲

Compiles big binary resources into object code.

The command is defined in the Core component of the Qt6 package, which can be loaded like so:

 
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find_package(Qt6 REQUIRED COMPONENTS Core)

This command was introduced in Qt 5.12.

Synopsis▲

 
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qt_add_big_resources(<VAR> file1.qrc [file2.qrc ...]
                     [OPTIONS ...])

If versionless commands are disabled, use qt6_add_big_resources() instead. It supports the same set of arguments as this command.

Description▲

Creates compiled object files from Qt resource files using the Resource Compiler (rcc). Paths to the generated files are added to <VAR>.

This is similar to qt_add_resources, but directly generates object files (.o, .obj) files instead of C++ source code. This allows to embed bigger resources, where compiling to C++ sources and then to binaries would be too time consuming or memory intensive.

The file1.qrc will not be treated as a source file by Qt Creator. It needs to be added as a source file to a CMake target and have the property SKIP_AUTORCC set to ON.

This command is not supported when building for iOS, use qt_add_resources instead. See QTBUG-103497 for details.

Arguments▲

You can set additional OPTIONS that should be added to the rcc calls. You can find possible options in the rcc documentation.

Examples▲

 
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set(SOURCES main.cpp)
qt_add_big_resources(SOURCES big_resource.qrc)

# Have big_resource.qrc treated as a source file by Qt Creator
list(APPEND SOURCES big_resource.qrc)
set_property(SOURCE big_resource.qrc PROPERTY SKIP_AUTORCC ON)

add_executable(myapp ${SOURCES})

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