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Q3DCamera Class

Representation of a camera in 3D space.

This class was introduced in QtDataVisualization 1.0.

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Q3DCamera Class

  • Header: Q3DCamera

  • Since: QtDataVisualization 1.0

  • CMake:

    find_package(Qt6 REQUIRED COMPONENTS DataVisualization)

    target_link_libraries(mytarget PRIVATE Qt6::DataVisualization)

  • qmake: QT += datavisualization

  • Inherited By:

  • Instantiated By: qml-qtdatavisualization-camera3d.xml

  • Inherits: Q3DObject

Detailed Description

Q3DCamera represents a basic orbit around centerpoint 3D camera that is used when rendering the data visualization. The class offers simple methods for rotating the camera around the origin and setting zoom level.

Member Type Documentation

 

enum Q3DCamera::CameraPreset

Predefined positions for camera.

Constant

Value

Description

Q3DCamera::CameraPresetNone

-1

Used to indicate a preset has not been set, or the scene has been rotated freely.

Q3DCamera::CameraPresetFrontLow

0

 

Q3DCamera::CameraPresetFront

1

 

Q3DCamera::CameraPresetFrontHigh

2

 

Q3DCamera::CameraPresetLeftLow

3

 

Q3DCamera::CameraPresetLeft

4

 

Q3DCamera::CameraPresetLeftHigh

5

 

Q3DCamera::CameraPresetRightLow

6

 

Q3DCamera::CameraPresetRight

7

 

Q3DCamera::CameraPresetRightHigh

8

 

Q3DCamera::CameraPresetBehindLow

9

 

Q3DCamera::CameraPresetBehind

10

 

Q3DCamera::CameraPresetBehindHigh

11

 

Q3DCamera::CameraPresetIsometricLeft

12

 

Q3DCamera::CameraPresetIsometricLeftHigh

13

 

Q3DCamera::CameraPresetIsometricRight

14

 

Q3DCamera::CameraPresetIsometricRightHigh

15

 

Q3DCamera::CameraPresetDirectlyAbove

16

 

Q3DCamera::CameraPresetDirectlyAboveCW45

17

 

Q3DCamera::CameraPresetDirectlyAboveCCW45

18

 

Q3DCamera::CameraPresetFrontBelow

19

In Q3DBars from CameraPresetFrontBelow onward these only work for graphs including negative values. They act as Preset...Low for positive-only values.

Q3DCamera::CameraPresetLeftBelow

20

 

Q3DCamera::CameraPresetRightBelow

21

 

Q3DCamera::CameraPresetBehindBelow

22

 

Q3DCamera::CameraPresetDirectlyBelow

23

Acts as CameraPresetFrontLow for positive-only bars.

Property Documentation

 

cameraPreset : CameraPreset

This property holds the currently active camera preset.

If no CameraPreset value is set, CameraPresetNone is used by default.

Access functions:

  • cameraPreset() const

  • void setCameraPreset( preset)

Notifier signal:

  • void cameraPresetChanged( preset)

maxZoomLevel : float

This property holds the maximum allowed camera zoom level.

If the maximum level is set to a new value that is lower than the existing minimum level, the minimum level is adjusted to the new maximum as well. If the current zoomLevel is outside the new bounds, it is adjusted as well. Defaults to 500.0f.

Access functions:

  • float maxZoomLevel() const

  • void setMaxZoomLevel(float zoomLevel)

Notifier signal:

  • void maxZoomLevelChanged(float zoomLevel)

See Also

minZoomLevel : float

This property holds the minimum allowed camera zoom level.

If the minimum level is set to a new value that is higher than the existing maximum level, the maximum level is adjusted to the new minimum as well. If the current zoomLevel is outside the new bounds, it is adjusted as well. The minZoomLevel cannot be set below 1.0f. Defaults to 10.0f.

Access functions:

  • float minZoomLevel() const

  • void setMinZoomLevel(float zoomLevel)

Notifier signal:

  • void minZoomLevelChanged(float zoomLevel)

See Also

[since QtDataVisualization 1.2] target : QVector3D

This property holds the camera target as a vector or vertex in the 3D space.

Defaults to QVector3D(0.0, 0.0, 0.0).

Valid coordinate values are between -1.0...1.0, where the edge values indicate the edges of the corresponding axis range. Any values outside this range are clamped to the edge.

For bar graphs, the Y-coordinate is ignored and camera always targets a point on the horizontal background.

This property was introduced in QtDataVisualization 1.2.

Access functions:

  • target() const

  • void setTarget(const &target)

Notifier signal:

  • void targetChanged(const &target)

wrapXRotation : bool

This property holds the behavior of the minimum and maximum limits in the X-rotation.

If set to true, the X-rotation of the camera is wrapped from minimum to maximum and from maximum to minimum. If set to false, the X-rotation of the camera is limited to the sector determined by the minimum and maximum values. Set to true by default.

Access functions:

  • bool wrapXRotation() const

  • void setWrapXRotation(bool isEnabled)

Notifier signal:

  • void wrapXRotationChanged(bool isEnabled)

wrapYRotation : bool

This property holds the behavior of the minimum and maximum limits in the Y-rotation.

If true, the Y-rotation of the camera is wrapped from minimum to maximum and from maximum to minimum. If false, the Y-rotation of the camera is limited to the sector determined by the minimum and maximum values. Set to true by default.

Access functions:

  • bool wrapYRotation() const

  • void setWrapYRotation(bool isEnabled)

Notifier signal:

  • void wrapYRotationChanged(bool isEnabled)

xRotation : float

This property holds the X-rotation angle of the camera around the target point in degrees.

Access functions:

  • float xRotation() const

  • void setXRotation(float rotation)

Notifier signal:

  • void xRotationChanged(float rotation)

yRotation : float

This property holds the Y-rotation angle of the camera around the target point in degrees.

Access functions:

  • float yRotation() const

  • void setYRotation(float rotation)

Notifier signal:

  • void yRotationChanged(float rotation)

zoomLevel : float

This property holds the camera zoom level in percentage.

The default value of 100.0f means there is no zoom in or out set in the camera. The value is limited by the minZoomLevel and maxZoomLevel properties.

Access functions:

  • float zoomLevel() const

  • void setZoomLevel(float zoomLevel)

Notifier signal:

  • void zoomLevelChanged(float zoomLevel)

See Also

Member Function Documentation

 

[explicit] Q3DCamera::Q3DCamera(QObject *parent = nullptr)

Constructs a new 3D camera with position set to origin, up direction facing towards the Y-axis and looking at origin by default. An optional parent parameter can be given and is then passed to QObject constructor.

[virtual] Q3DCamera::~Q3DCamera()

Destroys the camera object.

[override virtual] void Q3DCamera::copyValuesFrom(const Q3DObject &source)

Reimplements: Q3DObject::copyValuesFrom(const Q3DObject &source).

Copies the 3D camera's properties from the given source camera. Values are copied from the source to this object.

void Q3DCamera::setCameraPosition(float horizontal, float vertical, float zoom = 100.0f)

Utility function that sets the camera rotations and distance.horizontal and vertical define the camera rotations to be used. Optional zoom parameter can be given to set the zoom percentage of the camera within the bounds defined by minZoomLevel and maxZoomLevel properties.

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