QMenuBar Class▲
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Header: QMenuBar
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CMake:
find_package(Qt6 REQUIRED COMPONENTS Widgets)
target_link_libraries(mytarget PRIVATE Qt6::Widgets)
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qmake: QT += widgets
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Inherits: QWidget
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Inherited By:
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Group: QMenuBar is part of mainwindow-classes
Detailed Description▲
A menu bar consists of a list of pull-down menu items. You add menu items with addMenu(). For example, assuming that menubar is a pointer to a QMenuBar and fileMenu is a pointer to a QMenu, the following statement inserts the menu into the menu bar:
menubar-&
gt;addMenu(fileMenu);
The ampersand in the menu item's text sets Alt+F as a shortcut for this menu. (You can use "&&" to get a real ampersand in the menu bar.)
There is no need to lay out a menu bar. It automatically sets its own geometry to the top of the parent widget and changes it appropriately whenever the parent is resized.
Usage▲
In most main window style applications you would use the menuBar() function provided in QMainWindow, adding QMenus to the menu bar and adding QActions to the pop-up menus.
Example (from the Menus example):
fileMenu =
menuBar()-&
gt;addMenu(tr("&File"
));
fileMenu-&
gt;addAction(newAct);
Menu items may be removed with removeAction().
Widgets can be added to menus by using instances of the QWidgetAction class to hold them. These actions can then be inserted into menus in the usual way; see the QMenu documentation for more details.
Platform Dependent Look and Feel▲
Different platforms have different requirements for the appearance of menu bars and their behavior when the user interacts with them. For example, Windows systems are often configured so that the underlined character mnemonics that indicate keyboard shortcuts for items in the menu bar are only shown when the Alt key is pressed.
QMenuBar as a Global Menu Bar▲
Qt for macOS also provides a menu bar merging feature to make QMenuBar conform more closely to accepted macOS menu bar layout. The merging functionality is based on string matching the title of a QMenu entry. These strings are translated (using QObject::tr()) in the "QMenuBar" context. If an entry is moved its slots will still fire as if it was in the original place. The table below outlines the strings looked for and where the entry is placed if matched:
String matches |
Placement |
Notes |
---|---|---|
about.* |
Application Menu | About <application name> |
The application name is fetched from the Info.plist file (see note below). If this entry is not found no About item will appear in the Application Menu. |
config, options, setup, settings or preferences |
Application Menu | Preferences |
If this entry is not found the Settings item will be disabled |
quit or exit |
Application Menu | Quit <application name> |
If this entry is not found a default Quit item will be created to call QCoreApplication::quit() |
You can override this behavior by using the QAction::menuRole() property.
If you want all windows in a Mac application to share one menu bar, you must create a menu bar that does not have a parent. Create a parent-less menu bar this way:
QMenuBar *
menuBar =
new
QMenuBar(nullptr
);
Note: Do not call QMainWindow::menuBar() to create the shared menu bar, because that menu bar will have the QMainWindow as its parent. That menu bar would only be displayed for the parent QMainWindow.
Note: The text used for the application name in the macOS menu bar is obtained from the value set in the Info.plist file in the application's bundle. See Qt for macOS - Deployment for more information.
Note: On Linux, if the com.canonical.AppMenu.Registrar service is available on the D-Bus session bus, then Qt will communicate with it to install the application's menus into the global menu bar, as described.
Examples▲
The Menus example shows how to use QMenuBar and QMenu. The other main window application examples also provide menus using these classes.
See Also▲
Property Documentation▲
defaultUp : bool▲
This property holds the popup orientation
The default popup orientation. By default, menus pop "down" the screen. By setting the property to true, the menu will pop "up". You might call this for menus that are below the document to which they refer.
If the menu would not fit on the screen, the other direction is used automatically.
Access functions:
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bool isDefaultUp() const
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void setDefaultUp(bool)
nativeMenuBar : bool▲
This property holds whether or not a menubar will be used as a native menubar on platforms that support it
This property specifies whether or not the menubar should be used as a native menubar on platforms that support it. The currently supported platforms are macOS, and Linux desktops which use the com.canonical.dbusmenu D-Bus interface (such as Ubuntu Unity). If this property is true, the menubar is used in the native menubar and is not in the window of its parent; if false the menubar remains in the window. On other platforms, setting this attribute has no effect, and reading this attribute will always return false.
The default is to follow whether the Qt::AA_DontUseNativeMenuBar attribute is set for the application. Explicitly setting this property overrides the presence (or absence) of the attribute.
Access functions:
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bool isNativeMenuBar() const
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void setNativeMenuBar(bool nativeMenuBar)
Member Function Documentation▲
[explicit] QMenuBar::QMenuBar(QWidget *parent = nullptr)▲
Constructs a menu bar with parent parent.
[virtual] QMenuBar::~QMenuBar()▲
Destroys the menu bar.
QAction *QMenuBar::actionAt(const QPoint &pt) const▲
Returns the QAction at pt. Returns nullptr if there is no action at pt or if the location has a separator.
See Also▲
See also QWidget::addAction(), addSeparator()
[override virtual protected] void QMenuBar::actionEvent(QActionEvent *e)▲
Reimplements: QWidget::actionEvent(QActionEvent *event).
QRect QMenuBar::actionGeometry(QAction *act) const▲
QAction *QMenuBar::activeAction() const▲
Returns the QAction that is currently highlighted, if any, else nullptr.
See Also▲
See also setActiveAction()
QAction *QMenuBar::addMenu(QMenu *menu)▲
Appends menu to the menu bar. Returns the menu's menuAction(). The menu bar does not take ownership of the menu.
The returned QAction object can be used to hide the corresponding menu.
See Also▲
See also QWidget::addAction(), QMenu::menuAction()
QMenu *QMenuBar::addMenu(const QString &title)▲
Appends a new QMenu with title to the menu bar. The menu bar takes ownership of the menu. Returns the new menu.
See Also▲
See also QWidget::addAction(), QMenu::menuAction()
QMenu *QMenuBar::addMenu(const QIcon &icon, const QString &title)▲
Appends a new QMenu with icon and title to the menu bar. The menu bar takes ownership of the menu. Returns the new menu.
See Also▲
See also QWidget::addAction(), QMenu::menuAction()
QAction *QMenuBar::addSeparator()▲
Appends a separator to the menu.
[override virtual protected] void QMenuBar::changeEvent(QEvent *e)▲
Reimplements: QWidget::changeEvent(QEvent *event).
void QMenuBar::clear()▲
Removes all the actions from the menu bar.
On macOS, menu items that have been merged to the system menu bar are not removed by this function. One way to handle this would be to remove the extra actions yourself. You can set the menu role on the different menus, so that you know ahead of time which menu items get merged and which do not. Then decide what to recreate or remove yourself.
See Also▲
See also removeAction()
QWidget *QMenuBar::cornerWidget(Qt::Corner corner = Qt::TopRightCorner) const▲
Returns the widget on the left of the first or on the right of the last menu item, depending on corner.
Using a corner other than Qt::TopRightCorner or Qt::TopLeftCorner will result in a warning.
See Also▲
See also setCornerWidget()
[override virtual protected] bool QMenuBar::event(QEvent *e)▲
Reimplements: QWidget::event(QEvent *event).
[override virtual protected] bool QMenuBar::eventFilter(QObject *object, QEvent *event)▲
Reimplements: QObject::eventFilter(QObject *watched, QEvent *event).
[override virtual protected] void QMenuBar::focusInEvent(QFocusEvent *)▲
Reimplements: QWidget::focusInEvent(QFocusEvent *event).
[override virtual protected] void QMenuBar::focusOutEvent(QFocusEvent *)▲
Reimplements: QWidget::focusOutEvent(QFocusEvent *event).
[override virtual] int QMenuBar::heightForWidth(int) const▲
Reimplements: QWidget::heightForWidth(int w) const.
void QMenuBar::hovered(QAction *action)▲
This signal is emitted when a menu action is highlighted; action is the action that caused the event to be sent.
Often this is used to update status information.
See Also▲
See also triggered(), QAction::hovered()
[virtual protected] void QMenuBar::initStyleOption(QStyleOptionMenuItem *option, const QAction *action) const▲
Initialize option with the values from the menu bar and information from action. This method is useful for subclasses when they need a QStyleOptionMenuItem, but don't want to fill in all the information themselves.
See Also▲
See also QStyleOption::initFrom(), QMenu::initStyleOption()
QAction *QMenuBar::insertMenu(QAction *before, QMenu *menu)▲
This convenience function inserts menu before action before and returns the menus menuAction().
See Also▲
See also QWidget::insertAction(), addMenu()
QAction *QMenuBar::insertSeparator(QAction *before)▲
This convenience function creates a new separator action, i.e. an action with QAction::isSeparator() returning true. The function inserts the newly created action into this menu bar's list of actions before action before and returns it.
See Also▲
See also QWidget::insertAction(), addSeparator()
[override virtual protected] void QMenuBar::keyPressEvent(QKeyEvent *e)▲
Reimplements: QWidget::keyPressEvent(QKeyEvent *event).
[override virtual protected] void QMenuBar::leaveEvent(QEvent *)▲
Reimplements: QWidget::leaveEvent(QEvent *event).
[override virtual] QSize QMenuBar::minimumSizeHint() const▲
Reimplements an access function for property: QWidget::minimumSizeHint.
[override virtual protected] void QMenuBar::mouseMoveEvent(QMouseEvent *e)▲
Reimplements: QWidget::mouseMoveEvent(QMouseEvent *event).
[override virtual protected] void QMenuBar::mousePressEvent(QMouseEvent *e)▲
Reimplements: QWidget::mousePressEvent(QMouseEvent *event).
[override virtual protected] void QMenuBar::mouseReleaseEvent(QMouseEvent *e)▲
Reimplements: QWidget::mouseReleaseEvent(QMouseEvent *event).
[override virtual protected] void QMenuBar::paintEvent(QPaintEvent *e)▲
Reimplements: QWidget::paintEvent(QPaintEvent *event).
[override virtual protected] void QMenuBar::resizeEvent(QResizeEvent *)▲
Reimplements: QWidget::resizeEvent(QResizeEvent *event).
void QMenuBar::setActiveAction(QAction *act)▲
void QMenuBar::setCornerWidget(QWidget *widget, Qt::Corner corner = Qt::TopRightCorner)▲
This sets the given widget to be shown directly on the left of the first menu item, or on the right of the last menu item, depending on corner.
The menu bar takes ownership of widget, reparenting it into the menu bar. However, if the corner already contains a widget, this previous widget will no longer be managed and will still be a visible child of the menu bar.
Using a corner other than Qt::TopRightCorner or Qt::TopLeftCorner will result in a warning.
See Also▲
See also cornerWidget()
[override virtual] void QMenuBar::setVisible(bool visible)▲
Reimplements an access function for property: QWidget::visible.
[override virtual] QSize QMenuBar::sizeHint() const▲
Reimplements an access function for property: QWidget::sizeHint.
[override virtual protected] void QMenuBar::timerEvent(QTimerEvent *e)▲
Reimplements: QObject::timerEvent(QTimerEvent *event).
[since 5.2] NSMenu *QMenuBar::toNSMenu()▲
Returns the native NSMenu for this menu bar. Available on macOS only.
Qt may set the delegate on the native menu bar. If you need to set your own delegate, make sure you save the original one and forward any calls to it.
This function was introduced in Qt 5.2.
void QMenuBar::triggered(QAction *action)▲
This signal is emitted when an action in a menu belonging to this menubar is triggered as a result of a mouse click; action is the action that caused the signal to be emitted.
Normally, you connect each menu action to a single slot using QAction::triggered(), but sometimes you will want to connect several items to a single slot (most often if the user selects from an array). This signal is useful in such cases.
See Also▲
See also hovered(), QAction::triggered()