Connection Class▲
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Header: Connection
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CMake:
find_package(Qt6 REQUIRED COMPONENTS Core)
target_link_libraries(mytarget PRIVATE Qt6::Core)
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qmake: QT += core
Detailed Description▲
Represents a handle to a signal-slot (or signal-functor) connection.
It can be used to check if the connection is valid and to disconnect it using QObject::disconnect(). For a signal-functor connection without a context object, it is the only way to selectively disconnect that connection.
As Connection is just a handle, the underlying signal-slot connection is unaffected when Connection is destroyed or reassigned.
Member Function Documentation▲
Connection::Connection()▲
Creates a Connection instance.
Connection::Connection(const Connection &other)▲
Create a copy of the handle to the other connection
Connection::Connection(Connection &&o)▲
Move-constructs a Connection instance, making it point to the same object that o was pointing to.
Connection::~Connection()▲
Destructor for QMetaObject::Connection.
[since 5.15] void Connection::swap(Connection &other)▲
Swaps this Connection instance with other. This operation is very fast and never fails.
This function was introduced in Qt 5.15.
bool Connection::operator bool() const▲
Returns true if the connection is valid.
The connection is valid if the call to QObject::connect succeeded. The connection is invalid if QObject::connect was not able to find the signal or the slot, or if the arguments do not match.
Connection &Connection::operator=(const Connection &other)▲
Assigns other to this connection and returns a reference to this connection.
Connection &Connection::operator=(Connection &&other)▲
Move-assigns other to this object, and returns a reference.