SkyboxEntity QML Type▲
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Import Statement: import Qt3D.Extras 2.4
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Since:: Qt 5.5
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Instantiates:: QSkyboxEntity
Detailed Description▲
By specifying a base name and an extension, SkyboxEntity will take care of building a TextureCubeMap to be rendered at runtime. The images in the source directory should match the pattern: base name + * "_posx|_posy|_posz|_negx|_negy|_negz" + extension
By default the extension defaults to .png.
Be sure to disable frustum culling in the FrameGraph through which the skybox rendering happens.
Please note that you shouldn't try to render a skybox with an orthographic projection.