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InputSequence QML Type

QML frontend for the Qt3DInput::QInputSequence C++ class.

This type was introduced in Qt 5.7.

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InputSequence QML Type

  • Import Statement: import Qt3D.Input 2.4

  • Since:: Qt 5.7

  • Instantiates:: QInputSequence

Detailed Description

Represents a set of QAbstractActionInput's that must be triggerd one after the other.

The following example shows a chord that will be triggered by pressing the A and S keys together with a tolerance of 10 miliseconds between presses.

 
Sélectionnez
InputChord {
  tolerance: 10
  inputs: [
     ActionInput {
         sourceDevice: keyboardSourceDevice
         keys: [Qt.Key_A]
     },
     ActionInput {
        sourceDevice: keyboardSourceDevice
        keys: [Qt.Key_S]
     }
     ]
}

Property Documentation

 

buttonInterval : int

The maximum time in milliseconds in between consecutive QAbstractActionInput's in the input sequence.

sequences : list<AbstractActionInput>

 

timeout : int

The time in milliseconds in which all QAbstractActionInput's in the input sequence must triggered within.

Signal Documentation

 

buttonIntervalChanged()

This signal is emitted when the buttonInterval of the input sequence is changed.

The corresponding handler is onButtonIntervalChanged

The corresponding handler is onButtonIntervalChanged.

timeoutChanged()

This signal is emitted when the timeout of the input sequence is changed.

The corresponding handler is onTimeoutChanged

The corresponding handler is onTimeoutChanged.

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