InputSequence QML Type▲
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Import Statement: import Qt3D.Input 2.4
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Since:: Qt 5.7
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Instantiates:: QInputSequence
Detailed Description▲
Represents a set of QAbstractActionInput's that must be triggerd one after the other.
The following example shows a chord that will be triggered by pressing the A and S keys together with a tolerance of 10 miliseconds between presses.
InputChord {
tolerance
:
10
inputs
:
[
ActionInput {
sourceDevice
:
keyboardSourceDevice
keys
:
[Qt.Key_A]
}
,
ActionInput {
sourceDevice
:
keyboardSourceDevice
keys
:
[Qt.Key_S]
}
]
}
Property Documentation▲
buttonInterval : int▲
sequences : list<AbstractActionInput>▲
timeout : int▲
The time in milliseconds in which all QAbstractActionInput's in the input sequence must triggered within.
Signal Documentation▲
buttonIntervalChanged()▲
The corresponding handler is onButtonIntervalChanged
The corresponding handler is onButtonIntervalChanged.
timeoutChanged()▲
This signal is emitted when the timeout of the input sequence is changed.
The corresponding handler is onTimeoutChanged
The corresponding handler is onTimeoutChanged.