AlphaCoverage QML Type▲
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Import Statement: import Qt3D.Render 2.4
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Since:: Qt 5.7
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Inherits:: RenderState
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Instantiates:: QAlphaCoverage
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Group: AlphaCoverage is part of renderstates
Detailed Description▲
An AlphaCoverage type enables alpha-to-coverage multisampling mode. When enabled, the fragment alpha value is used as a coverage for the sample and combined with fragment coverage value. AlphaCoverage does nothing if multisampling is disabled. Alpha-to-coverage is most useful when order independent blending is required, for example when rendering leaves, grass and other rich vegetation.
It can be added to a RenderPass:
RenderPass {
shaderProgram
:
ShaderProgram {
// ...
}
renderStates
:
[
AlphaCoverage {}
,
MultiSampleAntiAliasing {}
]
}
Or to a RenderStateSet:
RenderStateSet {
renderStates
:
[
AlphaCoverage {}
,
MultiSampleAntiAliasing {}
]
}
See Also▲
See also MultiSampleAntiAliasing