Layer QML Type▲
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Import Statement: import Qt3D.Render 2.5
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Inherits: Component3D
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Instantiates:: QLayer
Detailed Description▲
Layer works in conjunction with the LayerFilter in the FrameGraph.
A Layer can be applied to a subtree of entities by setting the recursive property to true.
Sélectionnez
import Qt3D.Core 2.0
import Qt3D.Render 2.0
Entity {
id: root
components: RenderSettings {
// FrameGraph
Viewport {
ClearBuffers {
buffers: ClearBuffers.ColorDepthBuffer
CameraSelector {
camera: mainCamera
LayerFilter {
layers: [layer1]
}
}
}
}
}
// Scene
Camera { id: mainCamera }
Layer {
id: layer1
recursive: true
}
GeometryRenderer { id: mesh }
Entity {
id: renderableEntity
components: [ mesh, layer1 ]
}
}See Also▲
See also LayerFilter


