ProximityFilter QML Type▲
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Import Statement: import Qt3D.Render 2.4
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Since:: Qt 5.10
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Inherits:: FrameGraphNode
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Instantiates:: QProximityFilter
Detailed Description▲
A ProximityFilter can be used to select entities to render when they are placed within a given distance threshold of another entity.
Sélectionnez
import
Qt3DRender 2.10
...
RenderSetting {
Viewport {
CameraSelector {
camera
:
mainCamera
ProximityFilter {
entity
:
mainCamera
distanceThreshold
:
50
// select entities within 50m metre radius of mainCamera
}
}
}
}