GammaAdjust QML Type▲
-
Import Statement: import Qt5Compat.GraphicalEffects
-
Since:: QtGraphicalEffects 1.0
-
Inherits:: Item
-
Group: GammaAdjust is part of qtgraphicaleffects-color
Detailed Description▲
GammaAdjust is applied to each pixel according to the curve which is pre-defined as a power-law expression, where the property gamma is used as the reciprocal scaling exponent. Refer to the property documentation of gamma for more details.
Source |
Effect applied |
---|---|
Example▲
The following example shows how to apply the effect.
import
QtQuick
import
Qt5Compat.GraphicalEffects
Item
{
width
:
300
height
:
300
Image
{
id
:
bug
source
:
"images/bug.jpg"
sourceSize
:
Qt.size(parent.width, parent.height)
smooth
:
true
visible
:
false
}
GammaAdjust
{
anchors.fill
:
bug
source
:
bug
gamma
:
0.45
}
}
Property Documentation▲
cached : bool▲
This property allows the effect output pixels to be cached in order to improve the rendering performance.
Every time the source or effect properties are changed, the pixels in the cache must be updated. Memory consumption is increased, because an extra buffer of memory is required for storing the effect output.
It is recommended to disable the cache when the source or the effect properties are animated.
By default, the property is set to false.
gamma : real▲
This property defines the change factor for how the luminance of each pixel is altered according to the equation:
luminance =
pow(original_luminance, 1.0
/
gamma); // The luminance is assumed to be between 0.0 and 1.0
Setting the gamma values under 1.0 makes the image darker, the values above 1.0 lighten it.
The value ranges from 0.0 (darkest) to inf (lightest). By default, the property is set to 1.0 (no change).
Output examples with different gamma values |
||
---|---|---|
gamma: 0.5 |
gamma: 1.0 |
gamma: 2.0 |
Pixel luminance curves of the above images. |
||
---|---|---|
Red curve: default gamma (1.0) |
||
Yellow curve: effect applied |
||
X-axis: pixel original luminance |
||
Y-axis: pixel luminance with effect applied |
source : variant▲
This property defines the source item for which the luminance is going to be adjusted.
It is not supported to let the effect include itself, for instance by setting source to the effect's parent.