IdentifiantMot de passe
Loading...
Mot de passe oublié ?Je m'inscris ! (gratuit)

BufferInput QML Type

Defines an input buffer to be used as input for a pass of an Effect.

Article lu   fois.

L'auteur

Liens sociaux

Viadeo Twitter Facebook Share on Google+   

BufferInput QML Type

  • Import Statement: import QtQuick3D

  • Inherits:: Command

Detailed Description

BufferInput is a Command which can be added to the list of commands in the Pass of an Effect. When executed, it will expose the buffer as a sample to the shaders in the render pass. The shaders must declare a sampler with the name given in the BufferInput's sampler property.

This can be used for sharing intermediate results between the different passes of an effect.

See Also

See also TextureInput

Property Documentation

 

buffer : Buffer

Specifies the buffer which should be exposed to the shader.

sampler : string

Specifies the name under which the buffer is exposed to the shader. When this property is not set, the buffer is exposed with the built-in name INPUT.

Vous avez aimé ce tutoriel ? Alors partagez-le en cliquant sur les boutons suivants : Viadeo Twitter Facebook Share on Google+