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Scatter QML Type

A scatter noise effect.

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Scatter QML Type

  • Import Statement: import QtQuick3D.Effects 6.4

Detailed Description

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Scatters the pixels in a scene, creating a blurry or smeared appearance. Without changing the color of each individual pixel, the Scatter effect redistributes the pixels randomly, but in the same general area as their original positions.

Property Documentation

 

amount : real

Determines how much to scatter. The range is [0...127]. The default value is 10.

direction : int

The direction in which to scatter the pixels. Set to 0 for both horizontal and vertical, 1 for horizontal, and 2 for vertical. The default value is 0.

noiseSample : TextureInput

The scatter noise texture map. The default is a Texture with source "maps/brushnoise.png".

randomize : bool

Specifies whether the scattering pattern changes for each frame. The default value is true.

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