TiltShift QML Type▲
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Import Statement: import QtQuick3D.Effects 6.4
Detailed Description▲
The TiltShift effect simulates depth of field in a simple and performant manner. Instead of blurring based on the depth buffer, it blurs everything outside a horizontal or vertical strip of the scene.
See Also▲
See also DepthOfFieldHQBlur
Property Documentation▲
blurAmount : real▲
Specifies the strength of the blur effect. Values above 4 may cause artifacts. The range is [0...10]. The default value is 4.
focusPosition : real▲
The placement of the focus bar in normalized coordinates. The range is [0...1]. The default value is 0.5, corresponding to the middle of the scene.
focusWidth : real▲
Specifies the width of the in-focus area in normalized coordinates. Objects within this range of focusPosition will be in focus. The range is [0...1]. The default value is 0.2.
isInverted : bool▲
Inverts the blur area, so the center is blurred instead. The default value is false.
isVertical : bool▲
Makes the effect work vertically instead of horizontally. The default value is false.