Instancing QML Type▲
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Import Statement: import QtQuick3D
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Since:: Qt 6.2
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Inherited By:: FileInstancing, InstanceList, and RandomInstancing
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Inherits:: Object3D
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Instantiates:: QQuick3DInstancing
Detailed Description▲
Instanced rendering allows duplicating a model with variations.
The Instancing type defines a table that specifies how each instance is modified relative to the base model. The table has an entry for each index, containing a transform matrix, a color, and generic data for use by custom materials. To use instancing, set a model's instancing property to reference an Instancing object.
An application can define an Instancing object in C++ by subclassing QQuick3DInstancing, or it can use one of the pre-defined QML types: InstanceList FileInstancing, or RandomInstancing. In addition, it is possible to use a particle system to define an instancing table by using the ModelParticle3D.instanceTable property.
Property Documentation▲
depthSortingEnabled : bool▲
Holds the depth sorting enabled value for the instance table. When enabled, instances are sorted and rendered from the furthest instance from the camera to the nearest i.e. back-to-front. If disabled, which is the default, instances are rendered in the order they are specified in the instance table.
The instances are only sorted against each other. Instances are not sorted against other objects in the scene.
The sorting increases the frame preparation time especially with large instance counts.
hasTransparency : bool▲
Set this property to true if the instancing table contains alpha values that should be used when rendering the model. This property only makes a difference if the model is opaque: If the model has a transparent material, or an opacity less than one, the alpha value from the table will be used regardless.
Enabling alpha blending may cause rendering issues when instances overlap. See the alpha blending and instancing documentation for details.
instanceCountOverride : int▲
Set this property to limit the number of instances without regenerating or re-uploading the instance table. This allows very inexpensive animation of the number of instances rendered.
Method Documentation▲
[since 6.3] color instanceColor(int index)▲
Returns the color of the instance at index
This method was introduced in Qt 6.3.
See Also▲
See also instancePosition, instanceScale, instanceRotation, instanceColor, instanceCustomData
[since 6.3] vector3d instanceCustomData(int index)▲
Returns the custom data for the instance at index
This method was introduced in Qt 6.3.
See Also▲
See also instancePosition, instanceScale, instanceRotation, instanceColor, instanceCustomData
[since 6.3] vector3d instancePosition(int index)▲
Returns the position of the instance at index
This method was introduced in Qt 6.3.
See Also▲
See also instanceScale, instanceRotation, instanceColor, instanceCustomData
[since 6.3] quaternion instanceRotation(int index)▲
Returns a quaternion representing the rotation of the instance at index
This method was introduced in Qt 6.3.
See Also▲
See also instancePosition, instanceScale, instanceRotation, instanceColor, instanceCustomData
[since 6.3] vector3d instanceScale(int index)▲
Returns the scale of the instance at index
This method was introduced in Qt 6.3.
See Also▲
See also instancePosition, instanceScale, instanceRotation, instanceColor, instanceCustomData