ConvexMeshShape QML Type▲
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Import Statement: import QtQuick3D.Physics
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Since: Qt 6.4
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Inherits: CollisionShape
Detailed Description▲
This type defines a convex shape based on the same 3D mesh file format used by QtQuick3D.Model. If the mesh is not convex, the convex hull of the mesh will be used.
See Also▲
Property Documentation▲
source : url▲
This property defines the location of the mesh file used to define the shape. If the mesh is not convex, the convex hull of the mesh will be used. The maximum number of faces and vertices is 255: If the mesh is more detailed than that, it will be simplified.
Internally, ConvexMeshShape converts the mesh to an optimized data structure. This conversion can be done in advance. See the cooking overview documentation for details.