TouchEventSequence QML Type▲
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Import Statement: import QtTest
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Since:: Qt 5.9
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Group: TouchEventSequence is part of qtquicktest
Detailed Description▲
A TouchEventSequence is created by calling TestCase.touchEvent(). The type can not be directly instantiated. Each method provided by the type returns the same object, allowing chained calls.
For example:
touchEvent(item).press(0
).commit();
is equivalent to:
var sequence =
touchEvent(item);
sequence.press(0
);
sequence.commit();
Events are delivered to the window which contains the item specified in touchEvent.
See Also▲
See also TestCase::touchEvent()
Method Documentation▲
TouchEventSequence commit()▲
Sends the touch event composed by prior use of press(), move(), release(), and stationary(). Following commit's return, the TouchEventSequence can be used to compose a new event.
var sequence =
touchEvent(target);
// Touch the middle of target with 1 point
sequence.press(1
);
sequence.commit();
// Begin a new event
// Move the point to target's upper left corner
sequence.move(1
, target, 0
, 0
);
sequence.commit();
Commit is automatically invoked when the TouchEventSequence object is destroyed.
TouchEventSequence move(int touchId, object item, real x = item.width / 2, real y = item.height / 2)▲
Moves touchId to the point indicated by x and y relative to item.
Item defaults to the value provided via touchEvent(). X and y default to the midpoint of the item.
TouchEventSequence press(int touchId, object item, real x = item.width / 2, real y = item.height / 2)▲
Creates a new point identified as touchId, at the point indicated by x and y relative to item. Further use of the same touch point should maintain the same touchId.
Item defaults to the value provided via touchEvent(). X and y default to the midpoint of the item.
TouchEventSequence release(int touchId, object item, real x = item.width / 2, real y = item.height / 2)▲
Removes touchId at the point indicated by x and y relative to item.
Item defaults to the value provided via touchEvent(). X and y default to the midpoint of the item.
TouchEventSequence stationary(int touchId)▲
Indicates that touchId is present but otherwise unchanged from prior events.