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QPaintEngine Class

The QPaintEngine class provides an abstract definition of how QPainter draws to a given device on a given platform.

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QPaintEngine Class

  • Header: QPaintEngine

  • CMake:

    find_package(Qt6 REQUIRED COMPONENTS Gui)

    target_link_libraries(mytarget PRIVATE Qt6::Gui)

  • qmake: QT += gui

  • Inherited By:

  • Group: QPaintEngine is part of Painting Classes

Detailed Description

Qt provides several premade implementations of QPaintEngine for the different painter backends we support. The primary paint engine provided is the raster paint engine, which contains a software rasterizer which supports the full feature set on all supported platforms. This is the default for painting on QWidget-based classes in e.g. on Windows, X11 and macOS, it is the backend for painting on QImage and it is used as a fallback for paint engines that do not support a certain capability. In addition we provide QPaintEngine implementations for OpenGL (accessible through QOpenGLWidget) and printing (which allows using QPainter to draw on a QPrinter object).

If one wants to use QPainter to draw to a different backend, one must subclass QPaintEngine and reimplement all its virtual functions. The QPaintEngine implementation is then made available by subclassing QPaintDevice and reimplementing the virtual function QPaintDevice::paintEngine().

QPaintEngine is created and owned by the QPaintDevice that created it.

See Also

Member Type Documentation

 

enum QPaintEngine::DirtyFlag

flags QPaintEngine::DirtyFlags

Constant

Value

Description

QPaintEngine::DirtyPen

0x0001

The pen is dirty and needs to be updated.

QPaintEngine::DirtyBrush

0x0002

The brush is dirty and needs to be updated.

QPaintEngine::DirtyBrushOrigin

0x0004

The brush origin is dirty and needs to updated.

QPaintEngine::DirtyFont

0x0008

The font is dirty and needs to be updated.

QPaintEngine::DirtyBackground

0x0010

The background is dirty and needs to be updated.

QPaintEngine::DirtyBackgroundMode

0x0020

The background mode is dirty and needs to be updated.

QPaintEngine::DirtyTransform

0x0040

The transform is dirty and needs to be updated.

QPaintEngine::DirtyClipRegion

0x0080

The clip region is dirty and needs to be updated.

QPaintEngine::DirtyClipPath

0x0100

The clip path is dirty and needs to be updated.

QPaintEngine::DirtyHints

0x0200

The render hints is dirty and needs to be updated.

QPaintEngine::DirtyCompositionMode

0x0400

The composition mode is dirty and needs to be updated.

QPaintEngine::DirtyClipEnabled

0x0800

Whether clipping is enabled or not is dirty and needs to be updated.

QPaintEngine::DirtyOpacity

0x1000

The constant opacity has changed and needs to be updated as part of the state change in QPaintEngine::updateState().

QPaintEngine::AllDirty

0xffff

Convenience enum used internally.

These types are used by QPainter to trigger lazy updates of the various states in the QPaintEngine using QPaintEngine::updateState().

A paint engine must update every dirty state.

The DirtyFlags type is a typedef for QFlags<DirtyFlag>. It stores an OR combination of DirtyFlag values.

enum QPaintEngine::PaintEngineFeature

flags QPaintEngine::PaintEngineFeatures

This enum is used to describe the features or capabilities that the paint engine has. If a feature is not supported by the engine, QPainter will do a best effort to emulate that feature through other means and pass on an alpha blended QImage to the engine with the emulated results. Some features cannot be emulated: AlphaBlend and PorterDuff.

Constant

Value

Description

QPaintEngine::AlphaBlend

0x00000080

The engine can alpha blend primitives.

QPaintEngine::Antialiasing

0x00000400

The engine can use antialiasing to improve the appearance of rendered primitives.

QPaintEngine::BlendModes

0x00008000

The engine supports blending modes.

QPaintEngine::BrushStroke

0x00000800

The engine supports drawing strokes that contain brushes as fills, not just solid colors (e.g. a dashed gradient line of width 2).

QPaintEngine::ConicalGradientFill

0x00000040

The engine supports conical gradient fills.

QPaintEngine::ConstantOpacity

0x00001000

The engine supports the feature provided by QPainter::setOpacity().

QPaintEngine::LinearGradientFill

0x00000010

The engine supports linear gradient fills.

QPaintEngine::MaskedBrush

0x00002000

The engine is capable of rendering brushes that has a texture with an alpha channel or a mask.

QPaintEngine::ObjectBoundingModeGradients

0x00010000

The engine has native support for gradients with coordinate mode QGradient::ObjectBoundingMode. Otherwise, if QPaintEngine::PatternTransform is supported, object bounding mode gradients are converted to gradients with coordinate mode QGradient::LogicalMode and a brush transform for the coordinate mapping.

QPaintEngine::PainterPaths

0x00000200

The engine has path support.

QPaintEngine::PaintOutsidePaintEvent

0x20000000

The engine is capable of painting outside of paint events.

QPaintEngine::PatternBrush

0x00000008

The engine is capable of rendering brushes with the brush patterns specified in Qt::BrushStyle.

QPaintEngine::PatternTransform

0x00000002

The engine has support for transforming brush patterns.

QPaintEngine::PerspectiveTransform

0x00004000

The engine has support for performing perspective transformations on primitives.

QPaintEngine::PixmapTransform

0x00000004

The engine can transform pixmaps, including rotation and shearing.

QPaintEngine::PorterDuff

0x00000100

The engine supports Porter-Duff operations

QPaintEngine::PrimitiveTransform

0x00000001

The engine has support for transforming drawing primitives.

QPaintEngine::RadialGradientFill

0x00000020

The engine supports radial gradient fills.

QPaintEngine::RasterOpModes

0x00020000

The engine supports bitwise raster operations.

QPaintEngine::AllFeatures

0xffffffff

All of the above features. This enum value is usually used as a bit mask.

The PaintEngineFeatures type is a typedef for QFlags<PaintEngineFeature>. It stores an OR combination of PaintEngineFeature values.

enum QPaintEngine::PolygonDrawMode

Constant

Value

Description

QPaintEngine::OddEvenMode

0

The polygon should be drawn using OddEven fill rule.

QPaintEngine::WindingMode

1

The polygon should be drawn using Winding fill rule.

QPaintEngine::ConvexMode

2

The polygon is a convex polygon and can be drawn using specialized algorithms where available.

QPaintEngine::PolylineMode

3

Only the outline of the polygon should be drawn.

enum QPaintEngine::Type

Constant

Value

QPaintEngine::X11

0

 

QPaintEngine::Windows

1

 

QPaintEngine::MacPrinter

4

 

QPaintEngine::CoreGraphics

3

macOS's Quartz2D (CoreGraphics)

QPaintEngine::QuickDraw

2

macOS's QuickDraw

QPaintEngine::QWindowSystem

5

Qt for Embedded Linux

QPaintEngine::OpenGL

6

 

QPaintEngine::Picture

7

QPicture format

QPaintEngine::SVG

8

Scalable Vector Graphics XML format

QPaintEngine::Raster

9

 

QPaintEngine::Direct3D

10

Windows only, Direct3D based engine

QPaintEngine::Pdf

11

Portable Document Format

QPaintEngine::OpenVG

12

 

QPaintEngine::User

50

First user type ID

QPaintEngine::MaxUser

100

Last user type ID

QPaintEngine::OpenGL2

13

 

QPaintEngine::PaintBuffer

14

 

QPaintEngine::Blitter

15

 

QPaintEngine::Direct2D

16

Windows only, Direct2D based engine

Member Function Documentation

 

[explicit] QPaintEngine::QPaintEngine(QPaintEngine::PaintEngineFeatures caps = PaintEngineFeatures())

Creates a paint engine with the featureset specified by caps.

[virtual] QPaintEngine::~QPaintEngine()

Destroys the paint engine.

[pure virtual] bool QPaintEngine::begin(QPaintDevice *pdev)

Reimplement this function to initialise your paint engine when painting is to start on the paint device pdev. Return true if the initialization was successful; otherwise return false.

See Also

See also end(), isActive()

[virtual] void QPaintEngine::drawEllipse(const QRectF &rect)

Reimplement this function to draw the largest ellipse that can be contained within rectangle rect.

The default implementation calls drawPolygon().

[virtual] void QPaintEngine::drawEllipse(const QRect &rect)

The default implementation of this function calls the floating point version of this function

[virtual] void QPaintEngine::drawImage(const QRectF &rectangle, const QImage &image, const QRectF &sr, Qt::ImageConversionFlags flags = Qt::AutoColor)

Reimplement this function to draw the part of the image specified by the sr rectangle in the given rectangle using the given conversion flags flags, to convert it to a pixmap.

[virtual] void QPaintEngine::drawLines(const QLineF *lines, int lineCount)

The default implementation splits the list of lines in lines into lineCount separate calls to drawPath() or drawPolygon() depending on the feature set of the paint engine.

[virtual] void QPaintEngine::drawLines(const QLine *lines, int lineCount)

This is an overloaded function.

The default implementation converts the first lineCount lines in lines to a QLineF and calls the floating point version of this function.

[virtual] void QPaintEngine::drawPath(const QPainterPath &path)

The default implementation ignores the path and does nothing.

[pure virtual] void QPaintEngine::drawPixmap(const QRectF &r, const QPixmap &pm, const QRectF &sr)

Reimplement this function to draw the part of the pm specified by the sr rectangle in the given r.

[virtual] void QPaintEngine::drawPoints(const QPointF *points, int pointCount)

Draws the first pointCount points in the buffer points

[virtual] void QPaintEngine::drawPoints(const QPoint *points, int pointCount)

Draws the first pointCount points in the buffer points

The default implementation converts the first pointCount QPoints in points to QPointFs and calls the floating point version of drawPoints.

[virtual] void QPaintEngine::drawPolygon(const QPointF *points, int pointCount, QPaintEngine::PolygonDrawMode mode)

Reimplement this virtual function to draw the polygon defined by the pointCount first points in points, using mode mode.

At least one of the drawPolygon() functions must be reimplemented.

[virtual] void QPaintEngine::drawPolygon(const QPoint *points, int pointCount, QPaintEngine::PolygonDrawMode mode)

This is an overloaded function.

Reimplement this virtual function to draw the polygon defined by the pointCount first points in points, using mode mode.

At least one of the drawPolygon() functions must be reimplemented.

[virtual] void QPaintEngine::drawRects(const QRectF *rects, int rectCount)

Draws the first rectCount rectangles in the buffer rects. The default implementation of this function calls drawPath() or drawPolygon() depending on the feature set of the paint engine.

[virtual] void QPaintEngine::drawRects(const QRect *rects, int rectCount)

This is an overloaded function.

The default implementation converts the first rectCount rectangles in the buffer rects to a QRectF and calls the floating point version of this function.

[virtual] void QPaintEngine::drawTextItem(const QPointF &p, const QTextItem &textItem)

This function draws the text item textItem at position p. The default implementation of this function converts the text to a QPainterPath and paints the resulting path.

[virtual] void QPaintEngine::drawTiledPixmap(const QRectF &rect, const QPixmap &pixmap, const QPointF &p)

Reimplement this function to draw the pixmap in the given rect, starting at the given p. The pixmap will be drawn repeatedly until the rect is filled.

[pure virtual] bool QPaintEngine::end()

Reimplement this function to finish painting on the current paint device. Return true if painting was finished successfully; otherwise return false.

See Also

See also begin(), isActive()

bool QPaintEngine::hasFeature(QPaintEngine::PaintEngineFeatures feature) const

Returns true if the paint engine supports the specified feature; otherwise returns false.

bool QPaintEngine::isActive() const

Returns true if the paint engine is actively drawing; otherwise returns false.

See Also

See also setActive()

QPaintDevice *QPaintEngine::paintDevice() const

Returns the device that this engine is painting on, if painting is active; otherwise returns nullptr.

QPainter *QPaintEngine::painter() const

Returns the paint engine's painter.

void QPaintEngine::setActive(bool state)

Sets the active state of the paint engine to state.

See Also

See also isActive()

[pure virtual] QPaintEngine::Type QPaintEngine::type() const

Reimplement this function to return the paint engine Type.

[pure virtual] void QPaintEngine::updateState(const QPaintEngineState &state)

Reimplement this function to update the state of a paint engine.

When implemented, this function is responsible for checking the paint engine's current state and update the properties that are changed. Use the QPaintEngineState::state() function to find out which properties that must be updated, then use the corresponding get function to retrieve the current values for the given properties.

See Also

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