QScrollEvent Class▲
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Header: QScrollEvent
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CMake:
find_package(Qt6 REQUIRED COMPONENTS Gui)
target_link_libraries(mytarget PRIVATE Qt6::Gui)
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qmake: QT += gui
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Inherits: QEvent
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Group: QScrollEvent is part of events
Detailed Description▲
The scroll event is sent to indicate that the receiver should be scrolled. Usually the receiver should be something visual like QWidget or QGraphicsObject.
Some care should be taken that no conflicting QScrollEvents are sent from two sources. Using QScroller::scrollTo is save however.
See Also▲
See also QScrollPrepareEvent, QScroller
Member Type Documentation▲
enum QScrollEvent::ScrollState▲
This enum describes the states a scroll event can have.
Constant |
Value |
Description |
---|---|---|
QScrollEvent::ScrollStarted |
0 |
Set for the first scroll event of a scroll activity. |
QScrollEvent::ScrollUpdated |
1 |
Set for all but the first and the last scroll event of a scroll activity. |
QScrollEvent::ScrollFinished |
2 |
Set for the last scroll event of a scroll activity. |
See Also▲
See also QScrollEvent::scrollState()
Member Function Documentation▲
QScrollEvent::QScrollEvent(const QPointF &contentPos, const QPointF &overshootDistance, QScrollEvent::ScrollState scrollState)▲
Creates a new QScrollEvent contentPos is the new content position, overshootDistance is the new overshoot distance while scrollState indicates if this scroll event is the first one, the last one or some event in between.
QPointF QScrollEvent::contentPos() const▲
Returns the new scroll position.
QPointF QScrollEvent::overshootDistance() const▲
Returns the new overshoot distance. See QScroller for an explanation of the term overshoot.
See Also▲
See also QScroller
QScrollEvent::ScrollState QScrollEvent::scrollState() const▲
Returns the current scroll state as a combination of ScrollStateFlag values. ScrollStarted (or ScrollFinished) will be set, if this scroll event is the first (or last) event in a scrolling activity. Please note that both values can be set at the same time, if the activity consists of a single QScrollEvent. All other scroll events in between will have their state set to ScrollUpdated.
A widget could for example revert selections when scrolling is started and stopped.