Qt 3D Extras QML Types▲
This module is under development and is subject to change.
To import and use the module's QML types, use the following statement:
import
Qt3D.Extras 2.4
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ConeGeometry: ConeGeometry allows creation of a cone in 3D space.
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ConeGeometryView: A conical mesh.
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ConeMesh: A conical mesh.
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CuboidGeometry: CuboidGeometry allows creation of a cuboid in 3D space.
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CuboidGeometryView: A cuboid mesh.
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CuboidMesh: A cuboid mesh.
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CylinderGeometry: CylinderGeometry allows creation of a cylinder in 3D space.
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CylinderGeometryView: A cylindrical mesh.
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CylinderMesh: A cylindrical mesh.
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DiffuseSpecularMaterial: The DiffuseSpecularMaterial class provides a default implementation of the phong lighting effect.
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ExtrudedTextGeometry: ExtrudedTextGeometry allows creation of a 3D text in 3D space.
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ExtrudedTextMesh: A 3D extruded Text mesh.
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FirstPersonCameraController: The FirstPersonCameraController allows controlling the scene camera from the first person perspective.
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ForwardRenderer: The ForwardRenderer provides a default FrameGraph implementation of a forward renderer.
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GoochMaterial: The GoochMaterial provides a material that implements the Gooch shading model, popular in CAD and CAM applications.
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MetalRoughMaterial: This material uses an effect with a single render pass approach and performs per fragment lighting. Techniques are provided for OpenGL 3 and OpenGL ES 3.
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OrbitCameraController: The OrbitCameraController class allows controlling the scene camera along orbital path.
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PerVertexColorMaterial: The PerVertexColorMaterial class provides a default implementation for rendering the color properties set for each vertex.
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PlaneGeometry: PlaneGeometry allows creation of a plane in 3D space.
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PlaneGeometryView: A square planar mesh.
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PlaneMesh: A square planar mesh.
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SkyboxEntity: SkyboxEntity is a convenience Entity subclass that can be used to insert a skybox in a 3D scene.
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SphereGeometry: SphereGeometry allows creation of a sphere in 3D space.
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SphereGeometryView: A spherical mesh.
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SphereMesh: A spherical mesh.
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Text2DEntity: Text2DEntity allows creation of a 2D text in 3D space.
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TorusGeometry: TorusGeometry allows creation of a torus in 3D space.
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TorusGeometryView: A toroidal mesh.
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TorusMesh: A toroidal mesh.