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QAbstractTexture Class

A base class to be used to provide textures.

This class was introduced in Qt 5.5.

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QAbstractTexture Class

Detailed Description

The QAbstractTexture class shouldn't be used directly but rather through one of its subclasses. Each subclass implements a given texture target (2D, 2DArray, 3D, CubeMap ...) Each subclass provides a set of functors for each layer, cube map face and mipmap level. In turn the backend uses those functor to properly fill a corresponding OpenGL texture with data. It is expected the functor does as minimal processing as possible so as not to slow down textures generation and upload. If the content of a texture is the result of a slow procedural generation process, it is recommended not to implement this directly in a functor.

All textures are unique. If you instantiate twice the same texture this will create 2 identical textures on the GPU, no sharing will take place.

Member Type Documentation

 

enum QAbstractTexture::CubeMapFace

This enum identifies the faces of a cube map texture

Constant

Value

Description

Qt3DRender::QAbstractTexture::CubeMapPositiveX

0x8515

Specify the positive X face of a cube map

Qt3DRender::QAbstractTexture::CubeMapNegativeX

0x8516

Specify the negative X face of a cube map

Qt3DRender::QAbstractTexture::CubeMapPositiveY

0x8517

Specify the positive Y face of a cube map

Qt3DRender::QAbstractTexture::CubeMapNegativeY

0x8518

Specify the negative Y face of a cube map

Qt3DRender::QAbstractTexture::CubeMapPositiveZ

0x8519

Specify the positive Z face of a cube map

Qt3DRender::QAbstractTexture::CubeMapNegativeZ

0x851A

Specify the negative Z face of a cube map

Qt3DRender::QAbstractTexture::AllFaces

0x851b

Specify all the faces of a cube map

AllFaces should only be used when a behavior needs to be applied to all the faces of a cubemap. This is the case for example when using a cube map as a texture attachment. Using AllFaces in the attachment specfication would result in all faces being bound to the attachment point. On the other hand, if a specific face is specified, the attachment would only be using the specified face.

enum QAbstractTexture::Filter

Holds the filter type of the texture provider.

Constant

Value

Description

Qt3DRender::QAbstractTexture::Nearest

0x2600

GL_NEAREST

Qt3DRender::QAbstractTexture::Linear

0x2601

GL_LINEAR

Qt3DRender::QAbstractTexture::NearestMipMapNearest

0x2700

GL_NEAREST_MIPMAP_NEAREST

Qt3DRender::QAbstractTexture::NearestMipMapLinear

0x2702

GL_NEAREST_MIPMAP_LINEAR

Qt3DRender::QAbstractTexture::LinearMipMapNearest

0x2701

GL_LINEAR_MIPMAP_NEAREST

Qt3DRender::QAbstractTexture::LinearMipMapLinear

0x2703

GL_LINEAR_MIPMAP_LINEAR

enum QAbstractTexture::Status

Contains the status of the texture provider.

enum QAbstractTexture::Target

Constant

Value

Description

Qt3DRender::QAbstractTexture::TargetAutomatic

0

Target will be determined by the Qt3D engine

Qt3DRender::QAbstractTexture::Target1D

0x0DE0

GL_TEXTURE_1D

Qt3DRender::QAbstractTexture::Target1DArray

0x8C18

GL_TEXTURE_1D_ARRAY

Qt3DRender::QAbstractTexture::Target2D

0x0DE1

GL_TEXTURE_2D

Qt3DRender::QAbstractTexture::Target2DArray

0x8C1A

GL_TEXTURE_2D_ARRAY

Qt3DRender::QAbstractTexture::Target3D

0x806F

GL_TEXTURE_3D

Qt3DRender::QAbstractTexture::TargetCubeMap

0x8513

GL_TEXTURE_CUBE_MAP

Qt3DRender::QAbstractTexture::TargetCubeMapArray

0x9009

GL_TEXTURE_CUBE_MAP_ARRAY

Qt3DRender::QAbstractTexture::Target2DMultisample

0x9100

GL_TEXTURE_2D_MULTISAMPLE

Qt3DRender::QAbstractTexture::Target2DMultisampleArray

0x9102

GL_TEXTURE_2D_MULTISAMPLE_ARRAY

Qt3DRender::QAbstractTexture::TargetRectangle

0x84F5

GL_TEXTURE_RECTANGLE

Qt3DRender::QAbstractTexture::TargetBuffer

0x8C2A

GL_TEXTURE_BUFFER

enum QAbstractTexture::TextureFormat

This list describes all possible texture formats

Constant

Value

Description

Qt3DRender::QAbstractTexture::NoFormat

0

GL_NONE

Qt3DRender::QAbstractTexture::Automatic

1

automatically_determines_format

Qt3DRender::QAbstractTexture::R8_UNorm

0x8229

GL_R8

Qt3DRender::QAbstractTexture::RG8_UNorm

0x822B

GL_RG8

Qt3DRender::QAbstractTexture::RGB8_UNorm

0x8051

GL_RGB8

Qt3DRender::QAbstractTexture::RGBA8_UNorm

0x8058

GL_RGBA8

Qt3DRender::QAbstractTexture::R16_UNorm

0x822A

GL_R16

Qt3DRender::QAbstractTexture::RG16_UNorm

0x822C

GL_RG16

Qt3DRender::QAbstractTexture::RGB16_UNorm

0x8054

GL_RGB16

Qt3DRender::QAbstractTexture::RGBA16_UNorm

0x805B

GL_RGBA16

Qt3DRender::QAbstractTexture::R8_SNorm

0x8F94

GL_R8_SNORM

Qt3DRender::QAbstractTexture::RG8_SNorm

0x8F95

GL_RG8_SNORM

Qt3DRender::QAbstractTexture::RGB8_SNorm

0x8F96

GL_RGB8_SNORM

Qt3DRender::QAbstractTexture::RGBA8_SNorm

0x8F97

GL_RGBA8_SNORM

Qt3DRender::QAbstractTexture::R16_SNorm

0x8F98

GL_R16_SNORM

Qt3DRender::QAbstractTexture::RG16_SNorm

0x8F99

GL_RG16_SNORM

Qt3DRender::QAbstractTexture::RGB16_SNorm

0x8F9A

GL_RGB16_SNORM

Qt3DRender::QAbstractTexture::RGBA16_SNorm

0x8F9B

GL_RGBA16_SNORM

Qt3DRender::QAbstractTexture::R8U

0x8232

GL_R8UI

Qt3DRender::QAbstractTexture::RG8U

0x8238

GL_RG8UI

Qt3DRender::QAbstractTexture::RGB8U

0x8D7D

GL_RGB8UI

Qt3DRender::QAbstractTexture::RGBA8U

0x8D7C

GL_RGBA8UI

Qt3DRender::QAbstractTexture::R16U

0x8234

GL_R16UI

Qt3DRender::QAbstractTexture::RG16U

0x823A

GL_RG16UI

Qt3DRender::QAbstractTexture::RGB16U

0x8D77

GL_RGB16UI

Qt3DRender::QAbstractTexture::RGBA16U

0x8D76

GL_RGBA16UI

Qt3DRender::QAbstractTexture::R32U

0x8236

GL_R32UI

Qt3DRender::QAbstractTexture::RG32U

0x823C

GL_RG32UI

Qt3DRender::QAbstractTexture::RGB32U

0x8D71

GL_RGB32UI

Qt3DRender::QAbstractTexture::RGBA32U

0x8D70

GL_RGBA32UI

Qt3DRender::QAbstractTexture::R8I

0x8231

GL_R8I

Qt3DRender::QAbstractTexture::RG8I

0x8237

GL_RG8I

Qt3DRender::QAbstractTexture::RGB8I

0x8D8F

GL_RGB8I

Qt3DRender::QAbstractTexture::RGBA8I

0x8D8E

GL_RGBA8I

Qt3DRender::QAbstractTexture::R16I

0x8233

GL_R16I

Qt3DRender::QAbstractTexture::RG16I

0x8239

GL_RG16I

Qt3DRender::QAbstractTexture::RGB16I

0x8D89

GL_RGB16I

Qt3DRender::QAbstractTexture::RGBA16I

0x8D88

GL_RGBA16I

Qt3DRender::QAbstractTexture::R32I

0x8235

GL_R32I

Qt3DRender::QAbstractTexture::RG32I

0x823B

GL_RG32I

Qt3DRender::QAbstractTexture::RGB32I

0x8D83

GL_RGB32I

Qt3DRender::QAbstractTexture::RGBA32I

0x8D82

GL_RGBA32I

Qt3DRender::QAbstractTexture::R16F

0x822D

GL_R16F

Qt3DRender::QAbstractTexture::RG16F

0x822F

GL_RG16F

Qt3DRender::QAbstractTexture::RGB16F

0x881B

GL_RGB16F

Qt3DRender::QAbstractTexture::RGBA16F

0x881A

GL_RGBA16F

Qt3DRender::QAbstractTexture::R32F

0x822E

GL_R32F

Qt3DRender::QAbstractTexture::RG32F

0x8230

GL_RG32F

Qt3DRender::QAbstractTexture::RGB32F

0x8815

GL_RGB32F

Qt3DRender::QAbstractTexture::RGBA32F

0x8814

GL_RGBA32F

Qt3DRender::QAbstractTexture::RGB9E5

0x8C3D

GL_RGB9_E5

Qt3DRender::QAbstractTexture::RG11B10F

0x8C3A

GL_R11F_G11F_B10F

Qt3DRender::QAbstractTexture::RG3B2

0x2A10

GL_R3_G3_B2

Qt3DRender::QAbstractTexture::R5G6B5

0x8D62

GL_RGB565

Qt3DRender::QAbstractTexture::RGB5A1

0x8057

GL_RGB5_A1

Qt3DRender::QAbstractTexture::RGBA4

0x8056

GL_RGBA4

Qt3DRender::QAbstractTexture::RGB10A2

0x8059

GL_RGB10_A2

Qt3DRender::QAbstractTexture::RGB10A2U

0x906F

GL_RGB10_A2UI

Qt3DRender::QAbstractTexture::D16

0x81A5

GL_DEPTH_COMPONENT16

Qt3DRender::QAbstractTexture::D24

0x81A6

GL_DEPTH_COMPONENT24

Qt3DRender::QAbstractTexture::D24S8

0x88F0

GL_DEPTH24_STENCIL8

Qt3DRender::QAbstractTexture::D32

0x81A7

GL_DEPTH_COMPONENT32

Qt3DRender::QAbstractTexture::D32F

0x8CAC

GL_DEPTH_COMPONENT32F

Qt3DRender::QAbstractTexture::D32FS8X24

0x8CAD

GL_DEPTH32F_STENCIL8

Qt3DRender::QAbstractTexture::RGB_DXT1

0x83F0

GL_COMPRESSED_RGB_S3TC_DXT1_EXT

Qt3DRender::QAbstractTexture::RGBA_DXT1

0x83F1

GL_COMPRESSED_RGBA_S3TC_DXT1_EXT

Qt3DRender::QAbstractTexture::RGBA_DXT3

0x83F2

GL_COMPRESSED_RGBA_S3TC_DXT3_EXT

Qt3DRender::QAbstractTexture::RGBA_DXT5

0x83F3

GL_COMPRESSED_RGBA_S3TC_DXT5_EXT

Qt3DRender::QAbstractTexture::R_ATI1N_UNorm

0x8DBB

GL_COMPRESSED_RED_RGTC1

Qt3DRender::QAbstractTexture::R_ATI1N_SNorm

0x8DBC

GL_COMPRESSED_SIGNED_RED_RGTC1

Qt3DRender::QAbstractTexture::RG_ATI2N_UNorm

0x8DBD

GL_COMPRESSED_RG_RGTC2

Qt3DRender::QAbstractTexture::RG_ATI2N_SNorm

0x8DBE

GL_COMPRESSED_SIGNED_RG_RGTC2

Qt3DRender::QAbstractTexture::RGB_BP_UNSIGNED_FLOAT

0x8E8F

GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB

Qt3DRender::QAbstractTexture::RGB_BP_SIGNED_FLOAT

0x8E8E

GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB

Qt3DRender::QAbstractTexture::RGB_BP_UNorm

0x8E8C

GL_COMPRESSED_RGBA_BPTC_UNORM_ARB

Qt3DRender::QAbstractTexture::R11_EAC_UNorm

0x9270

GL_COMPRESSED_R11_EAC

Qt3DRender::QAbstractTexture::R11_EAC_SNorm

0x9271

GL_COMPRESSED_SIGNED_R11_EAC

Qt3DRender::QAbstractTexture::RG11_EAC_UNorm

0x9272

GL_COMPRESSED_RG11_EAC

Qt3DRender::QAbstractTexture::RG11_EAC_SNorm

0x9273

GL_COMPRESSED_SIGNED_RG11_EAC

Qt3DRender::QAbstractTexture::RGB8_ETC2

0x9274

GL_COMPRESSED_RGB8_ETC2

Qt3DRender::QAbstractTexture::SRGB8_ETC2

0x9275

GL_COMPRESSED_SRGB8_ETC2

Qt3DRender::QAbstractTexture::RGB8_PunchThrough_Alpha1_ETC2

0x9276

GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2

Qt3DRender::QAbstractTexture::SRGB8_PunchThrough_Alpha1_ETC2

0x9277

GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2

Qt3DRender::QAbstractTexture::RGBA8_ETC2_EAC

0x9278

GL_COMPRESSED_RGBA8_ETC2_EAC

Qt3DRender::QAbstractTexture::SRGB8_Alpha8_ETC2_EAC

0x9279

GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC

Qt3DRender::QAbstractTexture::RGB8_ETC1

0x8D64

GL_ETC1_RGB8_OES

Qt3DRender::QAbstractTexture::SRGB8

0x8C41

GL_SRGB8

Qt3DRender::QAbstractTexture::SRGB8_Alpha8

0x8C43

GL_SRGB8_ALPHA8

Qt3DRender::QAbstractTexture::SRGB_DXT1

0x8C4C

GL_COMPRESSED_SRGB_S3TC_DXT1_EXT

Qt3DRender::QAbstractTexture::SRGB_Alpha_DXT1

0x8C4D

GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT

Qt3DRender::QAbstractTexture::SRGB_Alpha_DXT3

0x8C4E

GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT

Qt3DRender::QAbstractTexture::SRGB_Alpha_DXT5

0x8C4F

GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT

Qt3DRender::QAbstractTexture::SRGB_BP_UNorm

0x8E8D

GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB

Qt3DRender::QAbstractTexture::DepthFormat

0x1902

GL_DEPTH_COMPONENT

Qt3DRender::QAbstractTexture::AlphaFormat

0x1906

GL_ALPHA

Qt3DRender::QAbstractTexture::RGBFormat

0x1907

GL_RGB

Qt3DRender::QAbstractTexture::RGBAFormat

0x1908

GL_RGBA

Qt3DRender::QAbstractTexture::LuminanceFormat

0x1909

GL_LUMINANCE

Qt3DRender::QAbstractTexture::LuminanceAlphaFormat

0x190A

0x190A

Property Documentation

 

comparisonFunction : ComparisonFunction

Holds the comparison function of the texture provider.

Access functions:

Notifier signal:

  • void comparisonFunctionChanged(Qt3DRender::QAbstractTexture::ComparisonFunction comparisonFunction)

comparisonMode : ComparisonMode

Holds the comparison mode of the texture provider.

Access functions:

Notifier signal:

  • void comparisonModeChanged(Qt3DRender::QAbstractTexture::ComparisonMode comparisonMode)

depth : int

Holds the depth of the texture provider.

Access functions:

Notifier signal:

  • void depthChanged(int depth)

format : TextureFormat

Holds the format of the texture provider.

Access functions:

Notifier signal:

  • void formatChanged( format)

generateMipMaps : bool

Holds whether the texture provider should auto generate mipmaps.

Access functions:

Notifier signal:

  • void generateMipMapsChanged(bool generateMipMaps)

[read-only] handle : const QVariant

Holds the current texture handle, if Qt 3D is using the OpenGL renderer, handle is a texture id integer.

Access functions:

Notifier signal:

  • void handleChanged( handle)

[read-only] handleType : const HandleType

Holds the current texture handle type.

Access functions:

  • Qt3DRender::QAbstractTexture::HandleType handleType() const

Notifier signal:

  • void handleTypeChanged(Qt3DRender::QAbstractTexture::HandleType handleType)

height : int

Holds the height of the texture provider.

Access functions:

Notifier signal:

  • void heightChanged(int height)

layers : int

Holds the maximum layer count of the texture provider. By default, the maximum layer count is 1.

this has a meaning only for texture providers that have 3D or array target formats.

Access functions:

Notifier signal:

  • void layersChanged(int layers)

magnificationFilter : Filter

Holds the magnification filter of the texture provider.

Access functions:

Notifier signal:

  • void magnificationFilterChanged( magnificationFilter)

maximumAnisotropy : float

Holds the maximum anisotropy of the texture provider.

Access functions:

Notifier signal:

  • void maximumAnisotropyChanged(float maximumAnisotropy)

minificationFilter : Filter

Holds the minification filter of the texture provider.

Access functions:

Notifier signal:

  • void minificationFilterChanged( minificationFilter)

mipLevels : int

Holds the mipmap levels of the texture provider.

Access functions:

  • int mipLevels() const

  • void setMipLevels(int mipLevels)

Notifier signal:

  • void mipLevelsChanged(int mipLevels)

samples : int

Holds the number of samples per texel for the texture provider. By default, the number of samples is 1.

this has a meaning only for texture providers that have multisample formats.

Access functions:

Notifier signal:

  • void samplesChanged(int samples)

[read-only] status : const Status

Holds the current status of the texture provider.

Access functions:

Notifier signal:

  • void statusChanged( status)

[read-only] target : const Target

Holds the target format of the texture provider.

The target format can only be set once.

Access functions:

width : int

Holds the width of the texture provider.

Access functions:

Notifier signal:

  • void widthChanged(int width)

[read-only] wrapMode : Qt3DRender::QTextureWrapMode* const

Holds the wrap mode of the texture provider.

Access functions:

  • *wrapMode()

Member Function Documentation

 

[explicit protected] QAbstractTexture::QAbstractTexture(Qt3DCore::QNode *parent = nullptr)

The constructor creates a new QAbstractTexture::QAbstractTexture instance with the specified parent.

[explicit protected] QAbstractTexture::QAbstractTexture(Qt3DRender::QAbstractTexture::Target target, Qt3DCore::QNode *parent = nullptr)

The constructor creates a new QAbstractTexture::QAbstractTexture instance with the specified target and parent.

void QAbstractTexture::addTextureImage(Qt3DRender::QAbstractTextureImage *textureImage)

Adds a new Qt3DCore::QAbstractTextureImage textureImage to the texture provider.

Qt3DRender::QAbstractTextureImage should never be shared between multiple Qt3DRender::QAbstractTexture instances.

Qt3DRender::QAbstractTexture::ComparisonFunction QAbstractTexture::comparisonFunction() const

Returns the current comparison function.

Getter function for property comparisonFunction.

See Also

Qt3DRender::QAbstractTexture::ComparisonMode QAbstractTexture::comparisonMode() const

Returns the current comparison mode.

Getter function for property comparisonMode.

See Also

See also setComparisonMode()

int QAbstractTexture::depth() const

Returns the depth of the texture

Getter function for property depth.

See Also

See also setDepth()

Qt3DRender::QAbstractTexture::TextureFormat QAbstractTexture::format() const

Returns the texture provider's format.

Getter function for property format.

See Also

See also setFormat()

[since 5.13] QVariant QAbstractTexture::handle() const

Returns the current texture handle, if Qt 3D is using the OpenGL renderer, handle is a texture id integer.

Getter function for property handle.

This function was introduced in Qt 5.13.

[since 5.13] Qt3DRender::QAbstractTexture::HandleType QAbstractTexture::handleType() const

Returns the current texture handle type.

Getter function for property handleType.

This function was introduced in Qt 5.13.

int QAbstractTexture::height() const

Returns the height of the texture

Getter function for property height.

See Also

See also setHeight()

int QAbstractTexture::layers() const

Returns the maximum number of layers for the texture provider.

this has a meaning only for texture providers that have 3D or array target formats.

Getter function for property layers.

See Also

See also setLayers()

float QAbstractTexture::maximumAnisotropy() const

Returns the current maximum anisotropy

Getter function for property maximumAnisotropy.

See Also

void QAbstractTexture::removeTextureImage(Qt3DRender::QAbstractTextureImage *textureImage)

Removes a Qt3DCore::QAbstractTextureImage textureImage from the texture provider.

int QAbstractTexture::samples() const

Returns the number of samples per texel for the texture provider.

this has a meaning only for texture providers that have multisample formats.

Getter function for property samples.

See Also

See also setSamples()

void QAbstractTexture::setComparisonFunction(Qt3DRender::QAbstractTexture::ComparisonFunction function)

Set the comparison function to function.

Setter function for property comparisonFunction.

See Also

See also comparisonFunction()

void QAbstractTexture::setComparisonMode(Qt3DRender::QAbstractTexture::ComparisonMode mode)

Set the comparison mode to mode.

Setter function for property comparisonMode.

See Also

See also comparisonMode()

void QAbstractTexture::setDepth(int depth)

Set the depth of the texture to depth.

Setter function for property depth.

See Also

See also depth()

void QAbstractTexture::setFormat(Qt3DRender::QAbstractTexture::TextureFormat format)

Set the texture format to format.

Setter function for property format.

See Also

See also format()

void QAbstractTexture::setGenerateMipMaps(bool gen)

Boolean parameter gen sets a flag indicating whether the texture provider should generate mipmaps or not.

Setter function for property generateMipMaps.

See Also

See also generateMipMaps()

void QAbstractTexture::setHeight(int height)

Set the height to height.

Setter function for property height.

See Also

See also height()

void QAbstractTexture::setLayers(int layers)

Set the maximum layer count to layers.

Setter function for property layers.

See Also

See also layers()

void QAbstractTexture::setMagnificationFilter(Qt3DRender::QAbstractTexture::Filter f)

Set the magnification filter to f.

Setter function for property magnificationFilter.

See Also

See also magnificationFilter()

void QAbstractTexture::setMaximumAnisotropy(float anisotropy)

Sets the maximum anisotropy to anisotropy.

Setter function for property maximumAnisotropy.

See Also

See also maximumAnisotropy()

void QAbstractTexture::setMinificationFilter(Qt3DRender::QAbstractTexture::Filter f)

Set the minification filter to the specified value f.

Setter function for property minificationFilter.

See Also

See also minificationFilter()

void QAbstractTexture::setSamples(int samples)

Set the number of samples per texel to samples.

Setter function for property samples.

See Also

See also samples()

void QAbstractTexture::setSize(int w, int h = 1, int d = 1)

Sets the size of the texture provider to width w, height h and depth d.

[protected] void QAbstractTexture::setStatus(Qt3DRender::QAbstractTexture::Status status)

Set the status of the texture provider to the specified status.

See Also

See also status()

void QAbstractTexture::setWidth(int width)

Set the width of the texture provider to width.

Setter function for property width.

See Also

See also width()

void QAbstractTexture::setWrapMode(const Qt3DRender::QTextureWrapMode &wrapMode)

Set the wrapmode to the value specified in wrapMode.

See Also

See also wrapMode()

Qt3DRender::QAbstractTexture::Status QAbstractTexture::status() const

Returns the current status of the texture provider.

Getter function for property status.

See Also

See also setStatus()

Qt3DRender::QAbstractTexture::Target QAbstractTexture::target() const

Returns the target format of the texture provider.

Getter function for property target.

QList<Qt3DRender::QAbstractTextureImage *> QAbstractTexture::textureImages() const

Returns a list of pointers to QAbstractTextureImage objects contained in the texture provider.

[since 5.14] void QAbstractTexture::updateData(const Qt3DRender::QTextureDataUpdate &update)

Updates a sub region of the texture, defined by update, without having to change the data generator or rely on adding or removing texture images.

This function was introduced in Qt 5.14.

int QAbstractTexture::width() const

Returns the width of the texture

Getter function for property width.

See Also

See also setWidth()

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