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QLayer Class

The QLayer class provides a way of filtering which entities will be rendered.

This class was introduced in Qt 5.5.

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QLayer Class

  • Header: QLayer

  • Since: Qt 5.5

  • CMake:

    find_package(Qt6 REQUIRED COMPONENTS 3drender)

    target_link_libraries(mytarget PRIVATE Qt6::3drender)

  • qmake: QT += 3drender

  • Inherited By:

  • Instantiated By: qml-qt3d-render-layer.xml

  • Inherits: Qt3DCore::QComponent

Detailed Description

Qt3DRender::QLayer works in conjunction with the Qt3DRender::QLayerFilter in the FrameGraph.

A QLayer can be applied to a subtree of entities by setting the recursive property to true.

 
Sélectionnez
 #include <Qt3DCore/QEntity>
 #include <Qt3DRender/QGeometryRenderer>
 #include <Qt3DRender/QLayer>
 #include <Qt3DRender/QLayerFilter>
 #include <Qt3DRender/QViewport>

// Scene
Qt3DCore::QEntity *rootEntity = new Qt3DCore::Qt3DCore::QEntity;

Qt3DCore::QEntity *renderableEntity = new Qt3DCore::Qt3DCore::QEntity(rootEntity);
Qt3DRender::QGeometryRenderer *geometryRenderer = new Qt3DCore::QGeometryRenderer(renderableEntity);
Qt3DRender::QLayer *layer1 = new Qt3DCore::QLayer(renderableEntity);
layer1->setRecursive(true);
renderableEntity->addComponent(geometryRenderer);
renderableEntity->addComponent(layer1);

...

// FrameGraph
Qt3DRender::QViewport *viewport = new Qt3DRender::QViewport;
Qt3DRender::QLayerFilter *layerFilter = new Qt3DRender::QLayerFilter(viewport);
layerFilter->addLayer(layer1);

...

See Also

Property Documentation

 

recursive : bool

Specifies if the layer is also applied to the entity subtree.

Access functions:

  • bool recursive() const

  • void setRecursive(bool recursive)

Notifier signal:

  • void recursiveChanged()

Member Function Documentation

 

[explicit] QLayer::QLayer(Qt3DCore::QNode *parent = nullptr)

Constructs a new QLayer with the specified parent.

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