QNoPicking Class▲
-
Header: QNoPicking
-
Since: Qt 5.14
-
CMake:
find_package(Qt6 REQUIRED COMPONENTS 3drender)
target_link_libraries(mytarget PRIVATE Qt6::3drender)
-
qmake: QT += 3drender
-
Inherited By:
-
Instantiated By: qml-qt3d-render-nopicking.xml
-
Inherits: Qt3DRender::QFrameGraphNode
Detailed Description▲
When disabled, a Qt3DRender::QNoPicking node won't prevent picking from being performed. Toggling the enabled property is therefore a way to make a Qt3DRender::QNoPicking active or inactive.
When using multiple subviewports in the FrameGraph, QNoPicking can be useful to prevent picking conflicts between overlapping viewports or non visual ones. It can also be used as an optimization to prevent unnecessary work for hidden viewports or for sections of the scenes which don't require any picking.
Qt3DRender::
QViewport *
viewport =
new
Qt3DRender::
QViewport();
Qt3DRender::
QCameraSelector *
cameraSelector =
new
Qt3DRender::
QCameraSelector(viewport);
Qt3DRender::
QNoPicking *
noPicking =
new
Qt3DRender::
QNoPicking(cameraSelector);
Qt3DRender::
QClearBuffers *
clearBuffers =
new
Qt3DRender::
QClearBuffers(noPicking);
clearBuffers-&
gt;setBuffers(Qt3DRender::QClearBuffers::
ColorDepthBuffer);
Qt3DRender::
QRenderPassFilter *
mainPass =
new
Qt3DRender::
QRenderPassFilter(cameraSelector);
....
Qt3DRender::
QRenderPassFilter *
previewPass =
new
Qt3DRender::
QRenderPassFilter(cameraSelector);
....