IdentifiantMot de passe
Loading...
Mot de passe oublié ?Je m'inscris ! (gratuit)

QRayCasterHit Class

Details of a hit when casting a ray through a model.

This class was introduced in Qt 5.11.

Article lu   fois.

L'auteur

Liens sociaux

Viadeo Twitter Facebook Share on Google+   

QRayCasterHit Class

  • Header: QRayCasterHit

  • Since: Qt 5.11

  • CMake:

    find_package(Qt6 REQUIRED COMPONENTS 3drender)

    target_link_libraries(mytarget PRIVATE Qt6::3drender)

  • qmake: QT += 3drender

Detailed Description

Qt3DRender::QRayCasterHit contains the details of a successful hit when casting a ray through a model using a Qt3DRender::QRayCaster or Qt3DRender::QScreenRayCaster component.

See Also

Member Type Documentation

 

enum QRayCasterHit::HitType

Specifies type of hit that was returned. This is controlled using QPickingSettings.

Constant

Value

Description

Qt3DRender::QRayCasterHit::TriangleHit

0

The picked primitive was a triangle and the vertex indices refer to the three points making up the triangle

Qt3DRender::QRayCasterHit::LineHit

1

The picked primitive was a line segment, and the first two vertices refer to the two points making up the line

Qt3DRender::QRayCasterHit::PointHit

2

The picked primitive was a single point; all 3 vertex indices will be undefined

Qt3DRender::QRayCasterHit::EntityHit

3

Only the bounding volume was considered; the primitive and vertex indices will be undefined

Member Function Documentation

 

float QRayCasterHit::distance() const

Returns the distance between the origin of the ray and the intersection point

Getter function for property distance.

Qt3DCore::QEntity *QRayCasterHit::entity() const

Returns a pointer to the entity that was hit

Getter function for property entity.

Qt3DCore::QNodeId QRayCasterHit::entityId() const

Returns the id of the entity that was hit

Getter function for property entityId.

QVector3D QRayCasterHit::localIntersection() const

Returns the coordinates of the intersection point in the entity's coordinate system

Getter function for property localIntersection.

uint QRayCasterHit::primitiveIndex() const

Returns the index of the picked primitive

Getter function for property primitiveIndex.

Qt3DRender::QRayCasterHit::HitType QRayCasterHit::type() const

Returns the type of the hit

Getter function for property type.

uint QRayCasterHit::vertex1Index() const

Returns the index of the first vertex of the picked primitive

Getter function for property vertex1Index.

uint QRayCasterHit::vertex2Index() const

Returns the index of the second vertex of the picked primitive

Getter function for property vertex2Index.

uint QRayCasterHit::vertex3Index() const

Returns the index of the third vertex of the picked primitive

Getter function for property vertex3Index.

QVector3D QRayCasterHit::worldIntersection() const

Returns the coordinates of the intersection point in the model's coordinate system

Getter function for property worldIntersection.

Vous avez aimé ce tutoriel ? Alors partagez-le en cliquant sur les boutons suivants : Viadeo Twitter Facebook Share on Google+