Qt Quick 3D - Particles 3D Testbed Example▲
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// Copyright (C) 2021 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
import
QtQuick
import
QtQuick3D
import
QtQuick3D.Particles3D
Item
{
id
:
mainWindow
anchors.fill
:
parent
View3D {
anchors.fill
:
parent
environment
:
SceneEnvironment {
clearColor
:
"#202020"
backgroundMode
:
SceneEnvironment.Color
antialiasingMode
:
settings.antialiasingMode
antialiasingQuality
:
settings.antialiasingQuality
}
PerspectiveCamera {
id
:
camera
position
:
Qt.vector3d(0
, 100
, 600
)
SequentialAnimation
{
running
:
true
loops
:
Animation.Infinite
NumberAnimation
{
target
:
camera
property
:
"eulerRotation.x"
to
:
-
90
duration
:
20000
easing.type
:
Easing.Linear
}
NumberAnimation
{
target
:
camera
property
:
"eulerRotation.x"
to
:
0
duration
:
2000
easing.type
:
Easing.Linear
}
}
SequentialAnimation
{
running
:
true
loops
:
Animation.Infinite
NumberAnimation
{
target
:
camera
property
:
"position.y"
to
:
1400
duration
:
20000
easing.type
:
Easing.Linear
}
NumberAnimation
{
target
:
camera
property
:
"position.y"
to
:
0
duration
:
2000
easing.type
:
Easing.Linear
}
}
SequentialAnimation
{
running
:
true
loops
:
Animation.Infinite
NumberAnimation
{
target
:
camera
property
:
"position.z"
to
:
0
duration
:
20000
easing.type
:
Easing.Linear
}
NumberAnimation
{
target
:
camera
property
:
"position.z"
to
:
600
duration
:
2000
easing.type
:
Easing.Linear
}
}
}
PointLight {
position
:
Qt.vector3d(0
, 400
, 100
)
brightness
:
10
ambientColor
:
Qt.rgba(0.3, 0.3, 0.3, 1.0)
}
// Models shared between particles
Component
{
id
:
particleComponent
Model {
source
:
"#Cone"
scale
:
Qt.vector3d(0.1, 0.1, 0.1)
materials
:
DefaultMaterial {
}
}
}
ParticleSystem3D {
id
:
psystem
// Particles
ModelParticle3D {
id
:
particleVelocity
delegate
:
particleComponent
maxAmount
:
250
color
:
"#ff0000"
alignMode
:
Particle3D.AlignTowardsStartVelocity
}
ModelParticle3D {
id
:
particleCamera
delegate
:
particleComponent
maxAmount
:
250
color
:
"#00ff00"
alignMode
:
Particle3D.AlignTowardsTarget
alignTargetPosition
:
camera.position
}
ModelParticle3D {
id
:
particleNoAlign
delegate
:
particleComponent
maxAmount
:
250
color
:
"#0000ff"
}
SpriteParticle3D {
id
:
particleBillboard
sprite
:
Texture {
source
:
"images/snowflake.png"
}
maxAmount
:
250
color
:
"#ffffff"
billboard
:
true
}
SpriteParticle3D {
id
:
particleNoBillboard
sprite
:
Texture {
source
:
"images/snowflake.png"
}
maxAmount
:
250
color
:
"#aaaaff"
}
// Emitters, one per particle
ParticleEmitter3D {
particle
:
particleVelocity
position
:
Qt.vector3d(400
, 50
, 0
)
particleScale
:
2
particleRotation
:
Qt.vector3d(90
, 0
, 0
)
velocity
:
VectorDirection3D {
direction
:
Qt.vector3d(0
, 100
, 0
)
directionVariation
:
Qt.vector3d(30
, 30
, 30
)
}
emitRate
:
10
lifeSpan
:
4000
Node {
x
:
20
Text
{
anchors.verticalCenter
:
parent.verticalCenter
text
:
"StartVelocity"
font.pointSize
:
settings.fontSizeLarge
color
:
"#ffffff"
}
}
}
ParticleEmitter3D {
particle
:
particleCamera
position
:
Qt.vector3d(200
, 50
, 0
)
particleScale
:
2
particleRotation
:
Qt.vector3d(90
, 0
, 0
)
velocity
:
VectorDirection3D {
direction
:
Qt.vector3d(0
, 100
, 0
)
directionVariation
:
Qt.vector3d(30
, 30
, 30
)
}
emitRate
:
10
lifeSpan
:
4000
Node {
x
:
20
Text
{
anchors.verticalCenter
:
parent.verticalCenter
text
:
"Camera"
font.pointSize
:
settings.fontSizeLarge
color
:
"#ffffff"
}
}
}
ParticleEmitter3D {
particle
:
particleNoAlign
position
:
Qt.vector3d(0
, 50
, 0
)
particleScale
:
2
particleRotation
:
Qt.vector3d(90
, 0
, 0
)
velocity
:
VectorDirection3D {
direction
:
Qt.vector3d(0
, 100
, 0
)
directionVariation
:
Qt.vector3d(30
, 30
, 30
)
}
emitRate
:
10
lifeSpan
:
4000
Node {
x
:
20
Text
{
anchors.verticalCenter
:
parent.verticalCenter
text
:
"NoAlign"
font.pointSize
:
settings.fontSizeLarge
color
:
"#ffffff"
}
}
}
ParticleEmitter3D {
particle
:
particleBillboard
position
:
Qt.vector3d(-
200
, 50
, 0
)
particleScale
:
8
velocity
:
VectorDirection3D {
direction
:
Qt.vector3d(0
, 100
, 0
)
directionVariation
:
Qt.vector3d(30
, 30
, 30
)
}
emitRate
:
10
lifeSpan
:
4000
Node {
x
:
20
Text
{
anchors.verticalCenter
:
parent.verticalCenter
text
:
"Billboard"
font.pointSize
:
settings.fontSizeLarge
color
:
"#ffffff"
}
}
}
ParticleEmitter3D {
particle
:
particleNoBillboard
position
:
Qt.vector3d(-
400
, 50
, 0
)
particleScale
:
8
velocity
:
VectorDirection3D {
direction
:
Qt.vector3d(0
, 100
, 0
)
directionVariation
:
Qt.vector3d(30
, 30
, 30
)
}
emitRate
:
10
lifeSpan
:
4000
Node {
x
:
20
Text
{
anchors.verticalCenter
:
parent.verticalCenter
text
:
"NoBillboard"
font.pointSize
:
settings.fontSizeLarge
color
:
"#ffffff"
}
}
}
}
}
LoggingView {
anchors.bottom
:
parent.bottom
particleSystems
:
[psystem]
}
}